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Thread: Getting endpmorphs to save out as blendshapes in fbx export (LW-11.6.3)

  1. #1
    Registered User ArtGoblin's Avatar
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    Getting endpmorphs to save out as blendshapes in fbx export (LW-11.6.3)

    so.... I'm trying to get endpmorphs to save out as blendshapes in fbx export (LW-11.6.3)

    Is the fbx exporter totally broken in this regard or is it a more tricky setup than just animating morphs in your morph-mixer, then export the sucker while making sure that morphs are checked in the export settings dialog?

  2. #2
    Robert Ireland bobakabob's Avatar
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    FBX export should turn your morphs into blendshapes without any problems. Just tick the boxes.
    Very dependable in The latest versions of LW.
    Is there a problem at the Maya end?
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