Results 1 to 3 of 3

Thread: Dynamic Bones

  1. #1
    Newbie Member
    Join Date
    Jan 2006
    Location
    Minnesota
    Posts
    4

    Dynamic Bones

    I see that LW now has dynamic bones using bullet (its about time!). Has anyone figured out how to set this up? I've tried in the 2015 demo but i cannot get the bones to move at all.

  2. #2
    I've been dissecting the demo scenes. I haven't attempted to setup a new scene yet. Lino is coming out with a tutorial on that topic soon though.
    Gary Chike

  3. #3
    TD/Animator lino.grandi's Avatar
    Join Date
    Jun 2003
    Location
    Rome
    Posts
    1,700
    Quote Originally Posted by dwwRenMan View Post
    I see that LW now has dynamic bones using bullet (its about time!). Has anyone figured out how to set this up? I've tried in the 2015 demo but i cannot get the bones to move at all.
    Bones can be made static/kinematic or rigid bodies exactly as it happens for any mesh.

    There's some sort of "sneak peek" about it in the first Parenter video I made:

    https://www.youtube.com/watch?v=iJRYaiiB2O8
    Lino Grandi
    3D Development, LightWave 3D Group/NewTek, Inc.

    https://www.lightwave3d.com/

    LightWave 3D Group YouTube channel:

    http://www.youtube.com/user/Official...?feature=watch

    My YouTube Channel:

    http://www.youtube.com/user/linograndi?feature=mhee

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •