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Thread: Chronosculpt getting any updates?

  1. #16
    Any kind of statement from LW3DG would be welcomed, whether its yes or no.
    Rob Depew
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  2. #17
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    I communicated with support about my two feature requests and was told Chornosculpt is not abandoned, but nothing seems to be on the horizon. Sad, very sad.
    It's better to have tried and failed, than to have failed to try.
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  3. #18
    RETROGRADER prometheus's Avatar
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    Poking..is it just resting?
    Itīs about time to get out of cryochamber and face metamorphic for a battle.

  4. #19
    Maybe they could just combine Chronosculpt into Layout?
    Rob Depew
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  5. #20
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by lwanmtr View Post
    Maybe they could just combine Chronosculpt into Layout?
    When Chronosculpt first came out as a sepearate module, I thought...this will not last long, and scratched my head to why they didnīt implemented it directly in Lightwave, I could understand they would like to expand something that could attract other software users, but
    for me at the time it wasnīt an option and thought it would probably have more impact to a user base already there..and to strengthen the option to have the user base intact for a lot longer.

    Later I got Chronosculpt for free together with neuronmotion baked in to one of the Lightwave sales, sadly I do not use them for various reasons.
    Combining Chronosculpt at that time was out of the option I think someone from newtek said, different times now..and I think it would be wise, or if metamorphic is better in most regards fill in the gap
    between Chronosculpt and metamorphic, metamorpich however, doesnīt seem to work on higher res meshes which I think Chronosculpt did.

    For me it is foremost important to have the option to sculpt in much higher density models, as well as creating new topology ala dynatopo...
    but it also needs a way of saving and deleting various levels without freezing and delete original and reload the model.
    The lack of these features kind of pushes me away from using it.

  6. #21
    ack ack Markc's Avatar
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    This is one crazy post, 19 replies but 15000 views.....wow.
    A lot of people are obviously interested in any developments.
    Mac Pro (2010) OSX 10.13 RX580 Pulse LW2019

  7. #22
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by Markc View Post
    This is one crazy post, 19 replies but 15000 views.....wow.
    A lot of people are obviously interested in any developments.
    I think that is due to the fact they believe it is abandoned, they see nothing of value to the discussion from either the forum users and nothing of information from Newtek.. and do not bother to engage, personally I just was "in the mood" to poke on it. fully aware of that it would be of no use other than being ironic.

  8. #23
    Im not certain the folks at NewTek monitor the forums much, or as much as they should after it seemed they were unaware of an issue I filed a ticket for, but has been in the forums for a while (even before i put up a new thread).
    Rob Depew
    Modeler/Animator/Editor
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    Lightwave3D 2019, RF10, Gaea and more..
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  9. #24

    just make Modeler / Layout chew polys like butter.

    but seriously, would be nice to see "something" on that front.
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