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Thread: Unstable or shaky animation

  1. #1
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    Unstable or shaky animation

    I completed a 20 second trial animation of climbing up stairs through the eyes of the camera. How can I make it smooth? Is there a different setting that should be used as found when clicking on Camera>properties>RenderGlobals?
    Thank you...perhaps I'm in the wrong place?

    Here the reference:

    http://youtu.be/hVHRrLiynIg

  2. #2
    The motion already really linear and smooth. What exactly are you trying to achieve?
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  3. #3
    Quantum Mechanic danielkaiser's Avatar
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    I think he's talking about the flashing horizontal lines of the stairs, looks like aliasing try increasing your antialiasing settings.
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    Thank you both for the comments. The first thing I did was to change the camera settings from Perspective to classic camera. Then the levels of antialiasing showed up! So I tried various levels. Classic medium probably is the lowest one that is acceptable? Unless there are other settings that one needs to know. Anything above that level seems to require tremendous time committment. Does the radiosity settings have an effect: Monte Carlo and Final Gather?...Thanks again!

  5. #5
    You can dial up the anti-alias settings with the Perspective camera too. There are min and max values.

    What's the render time per frame to get good results?
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  6. #6
    Super Member spherical's Avatar
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    Quote Originally Posted by zooberite View Post
    The first thing I did was to change the camera settings from Perspective to classic camera. Then the levels of antialiasing showed up!
    What version of LightWave are you using? AA is available in all cameras that I know of since... I can't remember when. The more recent cameras are far better at it than Classic.
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  7. #7
    Super Member spherical's Avatar
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    Quote Originally Posted by zooberite View Post
    The first thing I did was to change the camera settings from Perspective to classic camera. Then the levels of antialiasing showed up!
    What version of LightWave are you using? AA is available in all cameras that I know of since... I can't remember when. The more recent cameras are far better at it than Classic. Classic labels the AA as "Antialiasing" where the new and better cameras have fields labelled: "Minimum Samples" and "Maximum Samples" along with the "Adaptive Sampling" checkbox which progressively refines the AA to a limit that you set with "Threshold". It's best to RTFM to get the initial picture on what those fields do.
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  8. #8
    Goes bump in the night RebelHill's Avatar
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    Yeah... too low AA. And you're probably getting enourmous render times because you're using radiosity... a complete waste here, you can light that scene manually and get much faster.

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