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Thread: Animated TV spot

  1. #1
    Registered User Lucasmorif's Avatar
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    Animated TV spot

    Hi guys, this is our latest work, it's a tv spot for a local shoe store.
    We did everything except the characters that were modeled and designed by another studio.
    Hope you guys like it. Lightwave + Octane.

    https://vimeo.com/111837561

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  2. #2
    Registered User ivanze's Avatar
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    Great work!! I like the look.

  3. #3
    Explorer souzou's Avatar
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    Looks great! Love the texture/feel.
    Matt Knott / VERSUS
    http://www.versus.nu

  4. #4
    Registered User Lucasmorif's Avatar
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    Thanks guys!

  5. #5

    Professional..!

    wonderful look..!
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

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  7. #7
    Pär Mostad Meshbuilder's Avatar
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    Nice! Excellent work

  8. #8
    Registered User Lucasmorif's Avatar
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    Thanks once again guys!
    This forum has been a great tool for getting to know other LW artists like yourselves. I'm learning a lot.
    @djwaterman actually for texturing we're only using bumps, those displacements in some objects are just LW's normal displacement referred to a moving Null.

  9. #9
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by souzou View Post
    Looks great! Love the texture/feel.
    Ya. I'm assuming the unwashed masses will just assume this is stop motion with clay.

  10. #10
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by souzou View Post
    Looks great! Love the texture/feel.
    Blasted Forum editor.

  11. #11
    Amazing work !!! ... congrats to all team

    -Juanjo
    Juanjo Gonzalez
    Computer Graphics Software Developer

  12. #12
    Wow, very high end work. Congrats!
    My opinions and comments do not represent those of my employer.
    www.ernestpchan.com
    www.zazzle.com/gopuggo

  13. #13
    Registered User tyrot's Avatar
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    great work - how did you achieve lattice deformations _ 3rdpowers?

  14. #14
    Registered User Lucasmorif's Avatar
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    Quote Originally Posted by tyrot View Post
    great work - how did you achieve lattice deformations _ 3rdpowers?
    Hi Tyrot we used bones, morphs and replaced the original objects by another deformed lwos when necessary, like in the transitions. We actually only got to know 3rd power's tools by the time we had finished the job.
    They would have been extremely useful.

  15. #15
    Registered User Lucasmorif's Avatar
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    Quote Originally Posted by juanjgon View Post
    Amazing work !!! ... congrats to all team

    -Juanjo
    Thanks Juanjo!
    For the compliments and for your work improving octane for the Lightwavers.

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