Results 1 to 7 of 7

Thread: Amazing morph sculpting tools

  1. #1
    Adapting Artist jasonwestmas's Avatar
    Join Date
    Mar 2003
    Location
    North Carolina
    Posts
    11,398

    Amazing morph sculpting tools

    All that is powerful or long standing is first conceived in the imagination; supported by the hope of possibility and then made manifest in our commitment of our current physical reality.

  2. #2
    World's Tallest Dwarf safetyman's Avatar
    Join Date
    Aug 2003
    Location
    Maryland, USA
    Posts
    1,343
    Looks pretty cool. The tools for the blendshapes are nice, and I like the eraser. Too bad it's for Maya. I'll stick with Blender's sculpting tools, which are really good.

  3. #3
    Adapting Artist jasonwestmas's Avatar
    Join Date
    Mar 2003
    Location
    North Carolina
    Posts
    11,398
    Roger that, the other videos on Brave Rabbit's site show an entire corrective blendshape workflow. Takes a lot of the grind out of making correctives. I'd like to see something like this in one of newtek's products.
    All that is powerful or long standing is first conceived in the imagination; supported by the hope of possibility and then made manifest in our commitment of our current physical reality.

  4. #4
    World's Tallest Dwarf safetyman's Avatar
    Join Date
    Aug 2003
    Location
    Maryland, USA
    Posts
    1,343
    I understand NewTek wanting folks to buy their separate "sculpting" tool, but it's much more convenient to switch over to a sculpt mode while you're modeling, or even animating, to make corrections, rather than opening up a whole other program.

  5. #5

    I'd like to see something like this...
    after all these years, i'll believe it when i see it...
    Last edited by erikals; 09-03-2014 at 07:24 AM.
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  6. #6
    Adapting Artist jasonwestmas's Avatar
    Join Date
    Mar 2003
    Location
    North Carolina
    Posts
    11,398
    Quote Originally Posted by erikals View Post


    after all these years, i'll believe it when i see it...
    well some day corrective morph tools (PSD Tools in general) will be seen as a necessity for animation and not just some niche/ luxury set of tools. I personally can't live without them. Same with quality weight mapping tools.
    Last edited by jasonwestmas; 09-03-2014 at 08:34 AM.
    All that is powerful or long standing is first conceived in the imagination; supported by the hope of possibility and then made manifest in our commitment of our current physical reality.

  7. #7

    maybe 3rdPowers.com will fix it...
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •