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Thread: Lock script to dongle id

  1. #1

    Lock script to dongle id

    Is it possible to lock a script to a specific dongle id? For example, you want to monetize your compiled scripts.
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  2. #2
    Goes bump in the night RebelHill's Avatar
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    ofc... use the licence info ( licenseId(); in LS) to return the lock id number, hash it, transform it, etc.
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  3. #3
    That seems so obvious I feel dum for not seeing that. Thanks RH.
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  4. #4
    Kamehameha Chameleon BigHache's Avatar
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    Maybe this is a stupid question, but can't compiled scripts be uncompiled?

  5. #5
    Don't believe so. I know lscripts can if you've locked it with a password. Not sure if python scripts have that capability.

    Kinda defeats the purpose of compiling if anyone could open it back up.
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  6. #6
    Kamehameha Chameleon BigHache's Avatar
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    Yeah, I know. I've not personally tried to decompile a .pyc file, but I did research this a while back and it's easy to get search results for how to decompile a script.

    As for monetizing scripts, honest people will be honest, dishonest people will be dishonest. Compiling a script, to some extent, will just create a challenge for a dishonest person, unfortunately.

  7. #7
    I wonder if the LW3DG has a specific way of compiling then because I know they have compiled py files for proprietary reasons.
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  8. #8
    Kamehameha Chameleon BigHache's Avatar
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    From what I've read it's the nature of how PYC files are compiled. I don't think LW3D has done anything special on that front, though I could be mistaken.

  9. #9

  10. #10
    It's too bad lscript is reaching end of life. The ability to compile and put usage timers is nice.
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