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Thread: Tutorials

  1. #61
    Axes grinder- Dongle #99
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    thank you Ivan: I'm sure I would've wept with frustration failing to figure out that the shadow-catcher node didn't work-- valuable info!

    Full of practical goodness!

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    I thought SketchUp had vanished into commercialness??
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  2. #62
    Member Ivan_B's Avatar
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    Hey Guys...Thanks to ALL of you for the kind words!!!!
    I'm soo glad this tute could help, it was quite a hard one to make, as there's a lot involved.

    Hey prometheus, it would be an amazing achievement to get on the Lightwave youtube groups page, but I dont think my tutes are good enough, as my terminology sucks a fair bit...I use sooo many shortcuts to tools I dont even know where to find in the menus let alone what the tools are called, but if they end up there somehow, I wouldn't be disappointed.

    As far as I know sketchup's basic version is available for free (just checked google, there's download links)...its the pro version that you have to pay for. I thought sketchup was crap when I first heard about it...now I love it, so easy to model, its like a semi automatic version of LWCAD.
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  3. #63
    Registered User tyrot's Avatar
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    Ivan you just rock! What a contribution.. I ll try this all weekend..

    (Will it work same way with Octane's projection .. i wonder )

  4. #64
    Time Traveller Andy Webb's Avatar
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    Just been looking through your tuts and I must say they're really informative, plenty of ways of doing things I had not considered before.

    Keep em coming

    cheers
    Andy Webb

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  5. #65
    Member Ivan_B's Avatar
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    Thanks People

    @tyrot..I wouldn't have a clue about octane, but I imagine if it has front projection I dont see why it wouldn't.

    I have had a few requests for a Genoma rigging tute, which Im in the process of making...I'm by no means an expert on rigging and animating, but I think I know enough to get you up and running.

    I'll be showing how to rig a character, customize the the rig for better control (or controls you probably didnt know existed) adding multiple limbs and a robot rig...from there I'll so some basics of animating..timing, anticipation etc....enough to get you going.

    Here's an image of the 3 rigs I'm going to be showing (creating)
    Click image for larger version. 

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    Last edited by Ivan_B; 10-02-2014 at 07:07 AM.
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  6. #66
    Stuck in a very big cube Waves of light's Avatar
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    Quote Originally Posted by Ivan_B View Post
    Thanks People

    I have had a few requests for a Genoma rigging tute, which Im in the process of making...I'm by no means an expert on rigging and animating, but I think I know enough to get you up and running.

    I'll be showing how to rig a character, customize the the rig for better control (or controls you probably didnt know existed) adding multiple limbs and a robot rig...from there I'll so some basics of animating..timing, anticipation etc....enough to get you going.

    Here's an image of the 3 rigs I'm going to be showing (creating)
    Click image for larger version. 

Name:	GenomaRigs.jpg 
Views:	196 
Size:	588.7 KB 
ID:	124636
    Wow, don't know what else to say Ivan. This is like Christmas in October. Amazing stuff.


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  7. #67
    Super Member JohnMarchant's Avatar
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    Looking forward to it Ivan
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  8. #68
    Member Ivan_B's Avatar
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    Jingle bells Jingles bells...lol!!!

    I've had some messages were a person asked about rigs for mutants (people with arms on their backs etc) so I gave it a go..super easy, so ill include that as well.
    Click image for larger version. 

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  9. #69
    Super Member JohnMarchant's Avatar
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    Would really like to see one about Wings, especially bird and bat wings Ivan
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  10. #70
    Michael Nicholson zapper1998's Avatar
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    Would like a video tutorial on Tilt Camera, making things look really small and focused, with blurred surrounding's ..
    does that make any sense??

    Mike
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  11. #71
    Quote Originally Posted by Ivan_B View Post
    Jingle bells Jingles bells...lol!!!

    I've had some messages were a person asked about rigs for mutants (people with arms on their backs etc) so I gave it a go..super easy, so ill include that as well.
    Click image for larger version. 

Name:	ArmOnBack.jpg 
Views:	174 
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ID:	124638
    hehe

    thanks, replicating Wrath of the Titans - Makhai, is he... ?

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  12. #72
    Axes grinder- Dongle #99
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    Quote Originally Posted by zapper1998 View Post
    Would like a video tutorial on Tilt Camera, making things look really small and focused, with blurred surrounding's ..
    does that make any sense??
    Mike
    Makes sense, but the render times would be brutal. I suggest instead tutorials on FAKING it using Depth Maps-- I have yet to successfully (although I haven't tried TOO hard) to get proper depth maps out of db&w's product-- it's very confusing.
    They only call it 'class warfare' when we fight back.
    Praise to Buddha! #resist
    Chard's Credo-"Documentation is PART of the Interface"
    Film the cops. Always FILM THE COPS. Use this app.

  13. #73
    Member Ivan_B's Avatar
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    Quote Originally Posted by JohnMarchant View Post
    Would really like to see one about Wings, especially bird and bat wings Ivan
    I have to look into that, but I imagine it would be an arm with really long fingers with webbing in between them..if thats the case it should be easy ( i'll do a mockup to see how it goes)

    Hey Mike...Sorry mate, I have no idea about the Tilt or shift cam, but I certainly wouldn't and Dont do ANY blurs in Lightwave...all done in post. The way I see it, you can do a single 20 min render with blur etc, or a 30 sec render without it and add it in post with "real smart motion blur" for example (in Ae) or use depth matte and "lens blur filter"...Or you make your own gradient to focus in on that narrow band of the image....if its a still image even easier, duplicate the image, blur it and mask out the area you want sharp.
    With depth pass, you simply measure the distance from the camera to the further most relevant object and enter that value in the depth options, that gives you a gradient from the front all the way to the back, which you can use with the lens blur filter in post and adjust the focal point anywhere along that gradient depth pass.

    @ erikals..there you go, great example! you can do that easily..I did a test with 8 arms on a genoma rig..all good.
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  14. #74
    Member Ivan_B's Avatar
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    Hey Mike, Here's an example of faking the shift camera...I used compositing buffer exports depth pass and I set the distance to 70m in the options (which covers the whole scene)
    Click image for larger version. 

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    Here's the results of the shift cam....I selected the shift camera..in the options I chose an object that was in the middle of the scene...you could use a null...then I went into the depth of field properties of the camera and set the "Lens F-Stop" to 0.05 and used 40 samples (you can still see that grain in the blur..and thats with simple boxes...blur is expensive imo)

    Here's the shift cam results.
    Click image for larger version. 

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    Last edited by Ivan_B; 10-02-2014 at 07:43 PM.
    Be careful, you might learn something.

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  15. #75
    Member Ivan_B's Avatar
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    Here's a test bat wing setup..(ignore the crap modeling) just used a hand and mirrored the hierarchy.
    Batwings.mov

    The video is 1.3 mb...when quicktime opens hit CTRL L to loop it.
    Last edited by Ivan_B; 10-02-2014 at 09:06 PM.
    Be careful, you might learn something.

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