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Thread: Bug report - how ?

  1. #1

    Bug report - how ?


    It seems i found a bug that is related to the sorting of odd polys. It seems the polys are translated wrong and can cover/hide nearby volumetrics but not flares for ex.
    I have a test scene that proves this and if i am not wrong there is a bug report feature in LW. I just can't find it in 11.6.2.


  2. #2
    skeptic lertola2's Avatar
    Join Date
    Dec 2008
    New York City

    Go to the above link and click the New Case button. You can submit a description of the bug and upload your example file.


  3. #3

  4. #4
    after submitting and troubleshooting some more i find that it only seem to affect when distant light with volumetrics is used closed to ANY poly...looking foreward to hear from NT on this.


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