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Thread: Can Ray Cast deal with rotation?

  1. #1
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    Can Ray Cast deal with rotation?

    I have some rotating mechanical arms on a device, that I wish to stop rotating once it hits another object while keeping contact on the objects uneven surface as the device moves forward. I have seen how it is done using position on the demo videos. Just wondering if it can be setup with objects that rotate.

  2. #2
    NewTek Developer jameswillmott's Avatar
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    Possibly, can you please post a screenshot of what you're trying to accomplish, suitable annotated?
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  3. #3
    What ray cast does basically is shoot a ray in a straight line and looks if it hits an object that's listed in the list.

  4. #4
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    Quote Originally Posted by jameswillmott View Post
    Possibly, can you please post a screenshot of what you're trying to accomplish, suitable annotated?
    Thanks James. Attached is a screen grab from the animation with notes on it that I am trying to do. If it can be done, it would save time. Click image for larger version. 

Name:	medidevice_arms_rotate_sample.jpg 
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