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Thread: Different colors for OpenGl brush display

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    Different colors for OpenGl brush display

    I would request that the OpenGL display of the brush be color coded depending on what mode you're in. If you're in addition mode it should be red, if you're in smoothing mode, green and if you're in subtraction mode, blue. ... similar to 3dcoat. It's a good visual cue and should be fairly easy to implement.
    Last edited by chikega; 03-17-2014 at 08:53 PM.
    Gary Chike

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