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Thread: REALTIME FLUIDS>for LW? soft cc

  1. #1
    Banned OnlineRender's Avatar
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    REALTIME FLUIDS>for LW? soft cc

    could be a double post sorry admin please merge if that is the case

    what is the dark magic ?



    I WANT IT

  2. #2
    Carbon fibre dongleŽ 50one's Avatar
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    it seems it's called CC Dynamics and it's using the PhysX library.....more info please!

  3. #3
    very interesting

  4. #4

  5. #5
    creacon
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    I posted old stuff in the plugin developers thread on this forum.

    http://forums.newtek.com/forumdispla...ers-Discussion

    creacon

  6. #6
    Banned OnlineRender's Avatar
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    Quote Originally Posted by creacon View Post
    I posted old stuff in the plugin developers thread on this forum.

    http://forums.newtek.com/forumdispla...ers-Discussion

    creacon
    are you the dev of this sorcery creacon ?
    Last edited by OnlineRender; 01-07-2014 at 02:18 PM.

  7. #7
    creacon
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    Yes I'm making this, it's an experiment that got a bit out of hand :-)

    creacon

  8. #8
    Banned OnlineRender's Avatar
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    sorry you may have noticed your videos hits took a large jump that might have been my fault ....


    and your inbox might be full also .

    but it looks damn good and I we all want to play with it .

  9. #9
    creacon
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    yep, I noticed that, was wondering what happened :-)
    No time to post new videos but I'm a lot further along then what's on youtube.

    creacon

  10. #10
    Space Monkey 3DGFXStudios's Avatar
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    Cool! I can't wait to see a newer video. I always like video that show stuff that can't be done in Lighwave but are done in Lightwave

  11. #11
    Banned OnlineRender's Avatar
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    there is about 60 comments of speculation oooo's / aaaa's & how can I buy it ....here https://www.facebook.com/groups/lightwiki/

  12. #12
    ....any speculation about how to render that?

  13. #13
    My last post on the nt forums was on the 24th of july .. but this woke me up .. thanks thiersch and online ..

    Looking forward to hearing more, creacon!
    Model: MacBook Pro 10.6.4 - 2.66 GHz - 4GB - NVD GF GT 330M
    Render: Win7 64 - Core 2 Quad Q9550 2.83GHz - 8GB

  14. #14
    creacon
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    It works with hypervoxels and I started writing my own volumetric isosurface renderer, but at this rate it will take ages to finish.
    Or if someone can convince Newtek to implement absorption for HV, that would be an improvement too.
    I looked at meshing using marching cubes (worthless) and marching tetrahedrons (a bit better but still worthless), so if someone knows of better algorithms, feel free ;-)

    creacon

  15. #15
    So do you have a render of how it looks with hypervoxels?

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