Request - Workplane-ish, Align Disc (Ø)
Request - Workplane-ish, Align Disc (Ø)
Fixing / Updating the Falloff
this is the downside of only having a world coordinate system for tool alignment it's a universal failing, true there is a pivot, point, edge, polygon snap etc in many instances but no object centre transforms or snap which hampered you twice in that video, 1- you had to position your object at world centre because there was no local object centre override and 2- you could not snap the falloff locally, this is a massive fail for a program that bills itself as pro
LightWave Modeler certainly needs a boost
Here you go Erikals, I automated your process of creating circles to one click :P
Edit: I just realized I can probably delete the left over one point polygons as well
Last edited by Kuzey; 02-26-2017 at 08:06 PM.
thanks, yes, cool to see you automate things on a Mac,
i use PC and autohotkey![]()
i use autohotkey.com to bypass everything
works great, but the other times it's usually a tool feature i would like to have,
and there's no way around that in Modeler other than going the C coding route... and that's just not happening![]()
snap needs fix
this is less of a Modeler Fix request i guess, more of a Modeler Rewrite...
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