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Thread: Rig failure with multiple human rigs

  1. #1
    Registered User
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    Rig failure with multiple human rigs

    I have a scene requiring a series of people walking down the sidewalk and have created my backdrop and human model walk cycles. However, when I try to load another human model from a scene file the warning: "instance creation failed 1%" and when the character loads all of the bones are "de linked" and reset to 0,0,0. Has anyone had this issue? And better yet- a solution. I have spent several days and many hours and I cannot find my mistake.

  2. #2
    Registered User dlanimation's Avatar
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    Aug 2005
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    New York State
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    have you tried to 'use bones from the layer of the human that works
    to control the other humans..? if the humans are all similar in size..
    maybe a work around..
    good luck
    dl

  3. #3
    Goes bump in the night RebelHill's Avatar
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    This was a recent bug in load from scene...

    Are you using the 11.6 final release? If not, do... if so, report it... [email protected]
    LSR Surface and Rendering Tuts.
    RHiggit Rigging and Animation Tools
    RHA Animation Tutorials
    RHR Rigging Tutorials
    RHN Nodal Tutorials
    YT Vids Tuts for all

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