I would like to inform that CameraSelectorBaker v1.0 has been released!

This Full HD video is showing how to bake multiple cameras motions to just one final camera that can be used in network rendering or other 3D application.


At the beginning I am setting up multiple cameras in Camera Selector master plugin and their paths and direction camera is looking at.
If you don't want to see this part rewind to 2m0s.

Once you baked cameras to final camera, you can remove either cameras and CameraSelector master from the scene.