Page 2 of 2 FirstFirst 12
Results 16 to 21 of 21

Thread: Bugatti Veyron

  1. #16
    Stuck in a very big cube Waves of light's Avatar
    Join Date
    Aug 2007
    Location
    South Yorkshire, England
    Posts
    2,503
    Agree. Lot nicer colour scheme.


    Systen Spec: i7 4930k (OC @4.5ghz),ASUS p9x79 MB, 32GB Ballistix RAM, H60 cooling, Samsung SSD 120GB, WD 1TB

  2. #17
    Grafiks iz us dsol's Avatar
    Join Date
    Sep 2003
    Location
    London, UK
    Posts
    1,862
    Stunning. When you say displacement, do you mean on the cracked desert floor?
    Dan Sollis : Independent CGI Designer & compositor
    Digital Distortion : Post Production for Film and Television
    http://www.digitaldistortion.net

    http://www.londonlightwave.org.uk/

  3. #18
    Registered User Janusz Biela's Avatar
    Join Date
    Mar 2012
    Location
    Finland
    Posts
    180
    Quote Originally Posted by dsol View Post
    Stunning. When you say displacement, do you mean on the cracked desert floor?
    Yes and is such wasting of memory and time (reloading scene). Of course real Displacement also take memory (is not that great as everybody think) ...but in real displacement I can put one face polygon without any trick with subpatching or special "fake displacement" Nodes. Here straight from King examples:
    http://www.spot3d.com/vray/help/150S...splacement.htm

  4. #19
    I love it, and I can't wait for the arrival of Kray 3, even if it's not an upgrade and I have to buy it again at the full price, I'll still want it. Should be a big deal for Lightwave users, and others since it's going to be a stand alone, correct? Real displacement, ho, so good.

  5. #20
    Registered User Janusz Biela's Avatar
    Join Date
    Mar 2012
    Location
    Finland
    Posts
    180
    Quote Originally Posted by Janusz Biela View Post
    Yes and is such wasting of memory and time (reloading scene). Of course real Displacement also take memory (is not that great as everybody think) ...but in real displacement I can put one face polygon without any trick with subpatching or special "fake displacement" Nodes. Here straight from King examples:
    http://www.spot3d.com/vray/help/150S...splacement.htm
    Yes will be a lot new stuff . I know is not that fast what another softwares offer and user wants, also we do not do fireworks in menu (this is not necessary - important is the score from render then ultra modern GUI - watch V-ray stuff: they do not pay attention for that...important is what is "under". Kray will have new menu which Jure and me design and this will be the most minimalist and easy menu for beginners ever - almost all necessary thinks will be under one click). I repeat again: we do not wont conquer World is not our target - we do it because we love it. Kray is ready product for everything but problem is with science in software which make a lot complicate thinks - why coming Kray 3.0 after 9 years of coding. I am happy also for Kray in Maya and Google Sketchup and soon maybe for Cinema 4D

  6. #21
    Registered User
    Join Date
    Jun 2005
    Location
    los angeles
    Posts
    79
    brilliant!

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •