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Thread: Modeling/posing: gooseneck mic

  1. #1
    Axes grinder- Dongle #99
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    Question Modeling/posing: gooseneck mic

    I want to model a 'mic on a gooseneck'. When it's in the Scene I'd like to retain the ability to pose it in various attitudes.

    Would it be better to?:

    a) model it in a straight line, then pose it with bones, or

    b) model it 'in pose'?
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  2. #2
    Super Member nickdigital's Avatar
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    Either is fine. I find option a) easier because then all my modeling operations are based on clean axes.
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  3. #3
    I'd model it straight then use bones or morph to pose... will leave you with more options later to do it that way

  4. #4
    Axes grinder- Dongle #99
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    Thanks: I was planning on modeling the segments (although not realistcally: I think a gooseneck is actually a spiral, but I'm just going to make rings.) versus faking the segments via Surfacing.

    Thanks fellas!
    They only call it 'class warfare' when we fight back.
    Praise to Buddha! #resist
    Chard's Credo-"Documentation is PART of the Interface"
    Film the cops. Always FILM THE COPS. Use this app.

  5. #5
    model in the spiral using the trick I show in the threaded screw video... would be easy and make your model more accurate

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