Page 1 of 4 123 ... LastLast
Results 1 to 15 of 47

Thread: RHiggit 1.4 with Game/Export rig RELEASED (and SALE on)

  1. #1
    Goes bump in the night RebelHill's Avatar
    Join Date
    Nov 2003
    Location
    jersey
    Posts
    5,766

    RHiggit 1.4 with Game/Export rig RELEASED (and SALE on)

    Hey there...

    So, the most recent update to my RHiggit toolset is now live and available.

    The main addition is a new export skeleton builder, designed to help get your animated characters out of LW and into other apps, primarily, game engines. The whole thing is customisable, robust and delivers great results. You can see a basic overview of the whole thing here...


    Existing users can grab the update right away, its available in your download... details posted here... http://www.rebelhill.net/board/viewt...a76021c554713b

    And finally... in keeping with previous major updates... Im celebrating the new release by holding a SALE on RHiggit new purchases, upgrades and bundles... of 1/3 off, which will run till the end of March.

    Cheers all.
    LSR Surface and Rendering Tuts.
    RHiggit Rigging and Animation Tools
    RHA Animation Tutorials
    RHR Rigging Tutorials
    RHN Nodal Tutorials
    YT Vids Tuts for all

  2. #2
    Registered User sami's Avatar
    Join Date
    Jul 2003
    Location
    TopLeft Viewport
    Posts
    995

    Awesome update!

    Thanks RH!!

    As you know, these recent updates to Rhiggit have been a godsend for me - a real life (and time) saver! The export rig makes Rhiggit beyond essential in any game developer's toolkit. Now excellent animation in LightWave is no longer relegated to just renders, but using your Biped templates and the new Export Skeleton features, I've been able to bring my LightWave character animation practically identically into Unity and other real-time game-engines and software like Ogre 3D. Glad this is now officially part of the Rhiggit offering (although your betas were pretty dang solid).

    The actual animating process with your rigs is a dream, real nice control and easy to use once you get the hang of it. Can't recommend this enough.

  3. #3
    Stuck in a very big cube Waves of light's Avatar
    Join Date
    Aug 2007
    Location
    South Yorkshire, England
    Posts
    2,500
    Craig, you are a clever man. If all goes well this month, I will finally be looking at purchasing a Pro licence.


    Systen Spec: i7 4930k (OC @4.5ghz),ASUS p9x79 MB, 32GB Ballistix RAM, H60 cooling, Samsung SSD 120GB, WD 1TB

  4. #4
    Super Member geo_n's Avatar
    Join Date
    Aug 2007
    Location
    jpn
    Posts
    4,677
    Thanks RH.
    Are there additions to the docs and videos that we should download also?

  5. #5
    Lighthearted Kaptive's Avatar
    Join Date
    Jan 2006
    Location
    Derby, UK
    Posts
    748
    Many thanks Craig. Look forward to trying it out!

  6. #6
    Very nice Craig! Thank you!
    Gary Chike

  7. #7
    Goes bump in the night RebelHill's Avatar
    Join Date
    Nov 2003
    Location
    jersey
    Posts
    5,766
    Quote Originally Posted by geo_n View Post
    Thanks RH.
    Are there additions to the docs and videos that we should download also?
    Not really, nope (docs will be getting an overhaul for 1.5 which is gonna make some major changes)...

    In the meanwhile, Ive done a lil vid here explaining the intended method for using the export skeleton, and how it works with the existing system. Ill also be adding others to give an introduction to game style weighting, etc for folks who aren't already up on that sort of stuff.



    Cheers.
    LSR Surface and Rendering Tuts.
    RHiggit Rigging and Animation Tools
    RHA Animation Tutorials
    RHR Rigging Tutorials
    RHN Nodal Tutorials
    YT Vids Tuts for all

  8. #8
    Thanks RH!!!
    Any treats for us about what will be in Rhiggit?
    555Lab.com


    HP Z800 Win 7 x64
    LW11.0.3 x64
    Bi-Quad Xeon E5530 2.40 GHZ
    16 cores Hyperthreaded
    20GB Ram
    Nvidia Quadro FX 4800 1.5GB / CUDA 192 cores
    Dual screen HP LP2475w

  9. #9
    Ninja Troll phillydee's Avatar
    Join Date
    Jan 2006
    Location
    alucemeT
    Posts
    308
    Good stuff... I'll grab the update now, thanks

  10. #10
    Newbie Member
    Join Date
    Apr 2011
    Location
    Austria
    Posts
    19
    Thanks a lot. Much appreciated!

  11. #11
    Eat your peas. Greenlaw's Avatar
    Join Date
    Jul 2003
    Location
    Los Angeles
    Posts
    7,136
    Well, what do you know--and I was just about to ask about your game rig too!

    Thanks RH! Grabbing the update now.

    G.

  12. #12
    Curmudgeon in Training Ma3rk's Avatar
    Join Date
    Mar 2003
    Location
    Near Beaverton, OR
    Posts
    1,343
    RH,

    Just so there's no (or at least less) confusion, is it just the [edit - filename excised by request] or is there anything else we should be snagging?

  13. #13
    Eat your peas. Greenlaw's Avatar
    Join Date
    Jul 2003
    Location
    Los Angeles
    Posts
    7,136
    Hmm..what I got has a different filename. The contained files have very recent dates though so I think this is the correct download. Maybe everybody has a differently coded filename?

    G.

  14. #14
    Goes bump in the night RebelHill's Avatar
    Join Date
    Nov 2003
    Location
    jersey
    Posts
    5,766
    Yes... u have independent files... DONT POST THEM PUBLICLY

    Well...

    Now thatnks to these two... Ive deleted the whole download section...

    Anynoe not got theirs yet, gonna have to wait a few days now till I get everyone back up online.
    Last edited by RebelHill; 02-26-2013 at 04:18 PM.
    LSR Surface and Rendering Tuts.
    RHiggit Rigging and Animation Tools
    RHA Animation Tutorials
    RHR Rigging Tutorials
    RHN Nodal Tutorials
    YT Vids Tuts for all

  15. #15
    Banned OnlineRender's Avatar
    Join Date
    Dec 2008
    Location
    Glasgow , Scotland , UK
    Posts
    6,359
    muppets ...looks awesome RH!

Page 1 of 4 123 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •