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Thread: Motion Design Animation (C4D style) + Scene Download and Example Video

  1. #1

    Motion Design Animation (C4D style) + Scene Download and Example Video

    Did this little test animation in response to this thread http://forums.newtek.com/showthread.php?133825-Help-!








    Its really easy to customise,

    in first layer of the object there is the shape cut in parts, you can replace it with whatever.. best works for objects with around 10-40 pieces (connected mesh)

    In the scene you drive the animation with null (all parts will follow with time delay driven by part id) you can customise the delay time by changing the multiply number in displacement nodes of the object

    Only thing you cannot influence is the order of those parts (I dont know a way to edit parts id), and center of rotation/scale of parts

    Download link (cca 35kb)
    http://danchez.drawetc.cz/five_lw115.zip

    Lw 11.5 + DPKit (Denis, you are my hero)

    Here are the nodes if you have older LW or want to replicate it yourself

    Click image for larger version. 

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ID:	111856

    Enjoy, share, show your results, cheers

  2. #2
    Axes grinder- Dongle #99
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    Thanks, very generous!
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  3. #3
    hey, no prob, enjoy,
    here is another test render with different object

  4. #4
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    Wow! thanks a lot dnch
    This is exactly what I have been looking for even though I still suck at nodes but this setup is simple enough for me to memorize

  5. #5
    Super Member nickdigital's Avatar
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    Thank you for sharing this!
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  6. #6
    Thank you for sharing this amazing tips

  7. #7
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    nice, what should we add or adjust if we have more parts (more then 40)

  8. #8
    my pleasure guys, i would like to see more lightwave in motion design, its cinema everywhere, we need to stop it! eh just kidding but it would be nice to have bigger motion design community

    ezzy: it should work for any number of parts, but you will probably need to adjust the keyframes, because you need some keyframes for objects to snap to first frame of driver null (if you set my scene to start at frame 0 you will see what i mean), maybe add some rest frames to null animation, but there is no limit for number of parts

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    Michael Nicholson zapper1998's Avatar
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    thanks
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    CREATIVE DIRECTOR drako's Avatar
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    thanks dnch excellent share....
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  11. #11
    Explorer souzou's Avatar
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    Very cool, thanks for sharing!
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  12. #12
    Big fan of coffee raw-m's Avatar
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    Hi, thanks for sharing that setup. Wanted to randomise it up a little and came up with this solution, a very minor tweak to yours. Works great!

    Click image for larger version. 

Name:	random.png 
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ID:	111905

    Update: In fact, you don't even need the Part Info or Multiply nodes. Change the Opacity of the procedural to get desired offset (you can crank it up well over 100% to get bigger offsets).
    Last edited by raw-m; 02-24-2013 at 06:08 AM.

  13. #13
    interesting! maybe image texture would work too, i have to try it

    Quote Originally Posted by raw-m View Post
    Hi, thanks for sharing that setup. Wanted to randomise it up a little and came up with this solution, a very minor tweak to yours. Works great!
    ...

  14. #14
    works great with images! 5200 pieces


  15. #15
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    @dnch - thanks for sharing you technique, was looking for this kind of effect a while ago, great work.
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