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Thread: Particle color dependet on particle age

  1. #1

    Particle color dependet on particle age

    Hi all!
    I try a little bit around with nodes...

    I want to change the color of Hypervoxels dependent of his particle age.
    First I do it without nodes with gradient and a particle age input, this works fine.



    The Voxels change the color dependent of the particle age

    Now I try it nodal. I use a Procedural Texture with a Node Texture and try it like this:



    But I make somewhere a big mistake. Now the whole group of voxels change color, not only the individual Voxels.
    Has anyone a tip for me, how I can bind the age from each particle to the node?

    And sorry for my bad english!
    Last edited by McFly; 02-21-2013 at 03:07 AM.

  2. #2
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    A little mistake in your setup,
    Part Info node is a companion for Part Move node (Mesh Object in pieces),
    in the HV context, you should just use Particle Info node in "Nearest" mode,
    without "Index" inout connection.

    Denis.

  3. #3
    Thank you!
    Now it works! But Lightwave crashes much with this configuration of nodes and VPR.
    Last edited by McFly; 02-21-2013 at 03:56 PM.

  4. #4
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    Quote Originally Posted by McFly View Post
    ...Lightwave crashes much with this configuration of nodes and VPR.
    Can't reproduce here with my sample scene,
    may be something specific in your scene.

    Denis.

    Edit: found a possible problem if VPR is rendering while editing the node,
    but that's subtle and a random issue, so should be confirmed
    with your scene..
    Last edited by dpont; 02-22-2013 at 01:25 AM.

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