Results 1 to 2 of 2

Thread: Chunks of hypervoxels clipped on alternating frames?

  1. #1
    Registered User
    Join Date
    Jan 2012
    Location
    Erie
    Posts
    42

    Chunks of hypervoxels clipped on alternating frames?

    When I render a scene with hypervoxels, all goes well until I get about 75% of the way through the frameset. On alternating frames, chunks (rectangular in shape) simply get clipped. Often right in the middle of the set of hypervoxels. If I go back and re-render those frames later on, the appear just fine, but its a time killer.

    I'm using LW9.6 and am running two instances rendering the alternating frames. I'm wondering if this is a glitch and simply rendering using only a single instance of LW is the solution?

  2. #2
    Robert Ireland bobakabob's Avatar
    Join Date
    Feb 2003
    Location
    Nottingham UK
    Posts
    2,757
    Quote Originally Posted by mwilcko View Post
    When I render a scene with hypervoxels, all goes well until I get about 75% of the way through the frameset. On alternating frames, chunks (rectangular in shape) simply get clipped. Often right in the middle of the set of hypervoxels. If I go back and re-render those frames later on, the appear just fine, but its a time killer.

    I'm using LW9.6 and am running two instances rendering the alternating frames. I'm wondering if this is a glitch and simply rendering using only a single instance of LW is the solution?
    Could we see some images / examples? Are you using sprites or volume?
    Art and photography Flickr site
    Animation, facial rigging, modelling ArtStation
    Assorted animations Robert Ireland

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •