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Thread: Bullet: analog to "Start by: Collision"?

  1. #1
    Axes grinder- Dongle #99
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    Question Bullet: analog to "Start by: Collision"?

    The various old LW dynamics systems have a "Start By: Collision" thing which is very good for timing when your effect starts to happen.

    Are there similar capabilities in Bullet?

    Tnx
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  2. #2
    Super Member Snosrap's Avatar
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    Yeah, it's called "Start Sleeping". Essentially the item does nothing until another dynamic item interacts with it.

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