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Thread: Fracture, pieces left behind, deleting?

  1. #1
    Axes grinder- Dongle #99
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    Question Fracture, pieces left behind, deleting?

    When you use Fracture, and Bullet leaves a couple pieces just floating around in the air, is there a standard methodology on how to track those pieces down and delete them?
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  2. #2
    Super Member LW_Will's Avatar
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    Add gravity
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  3. #3
    Axes grinder- Dongle #99
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    MORE? I mean, it's already got gravity, that's why all the other pieces move.
    They only call it 'class warfare' when we fight back.
    Praise to Buddha! #resist
    Chard's Credo-"Documentation is PART of the Interface"
    Film the cops. Always FILM THE COPS. Use this app.

  4. #4
    i think that is a bad fracture....
    which happens a lot, havn't had much time to play but

    is it possible to save trans objects as morph....after dynamics
    then in modeller you could select the stragglers and add them to selection set or assign temp material to them...then morph them back to a solid object and weld the point of the affected geo....to some of the existing fracture pieces

  5. #5
    Registered User suzaku's Avatar
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    I have the same problem, but they r not pieces of the fracture, but rather polygons from some parts

    here's the post I made which contains images:
    http://forums.newtek.com/showthread.php?t=129053

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