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Thread: New LightWave Video Profile...

  1. #16
    Registered User calilifestyle's Avatar
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    It’s hard to describe, but I’ll try. All I know is that I set up scene and I like the way it’s rendering, lights, textures you name it. I then head back to modeler and open new objects copy them over to layers where the scene is setup. Then copy the textures I like, but change few colors. Then sync to layout. And it’s all broken. Nothing renders correctly. I did discover that the nodes that I copied seem to lose their links. But I still can’t get the render to look correctly again. Lots weird rendering artifacts
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  2. #17
    Just noticed that the Youtube version was originally 1080p when I watched it earlier now it's been shrunk down to only 360p? What's up with that Chuck?

    There is still high res version on Newtek TV but why take the high res version off Youtube?
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  3. #18
    Quote Originally Posted by nickdigital View Post
    Yes...yes I am. I'm the supervisor.
    Cool, didn't realize you were the supervisor. Very nice work that you guys do! I always enjoy watching it since it has such a unique style.
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  4. #19
    Super Member nickdigital's Avatar
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    Quote Originally Posted by calilifestyle View Post
    It’s hard to describe, but I’ll try. All I know is that I set up scene and I like the way it’s rendering, lights, textures you name it. I then head back to modeler and open new objects copy them over to layers where the scene is setup. Then copy the textures I like, but change few colors. Then sync to layout. And it’s all broken. Nothing renders correctly. I did discover that the nodes that I copied seem to lose their links. But I still can’t get the render to look correctly again. Lots weird rendering artifacts
    So you're swapping out objects for different objects? We do that all the time and it doesn't affect unReal. unReal is just looking at the group IDs.

    When you say the nodes lose their links...links to what? Reference objects in the scene?
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  5. #20
    Registered User calilifestyle's Avatar
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    Nodes seem to disconnect i have to go in and reconnect all the ones i copied. Yeah it's kind of weird. Thanks for that video spot light btw.
    Ell no 'ta enamora' de mi, yo tampoco

  6. #21
    Super Member nickdigital's Avatar
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    Quote Originally Posted by calilifestyle View Post
    Nodes seem to disconnect i have to go in and reconnect all the ones i copied. Yeah it's kind of weird. Thanks for that video spot light btw.
    We don't use nodes that much. Much of our toon style renders is basic enough that the texture layer system is still used. So maybe it's a bug with unReal.

    I'd say submit a bug report to NewTek and see what they say.
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  7. #22
    Axes grinder- Dongle #99
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    Very fun video. I had no idea LW was used so extensively in cel stuff.

    What's that tool the guy is using with the ball and the crown? Some kind of slider? Is that a custom object thing or what? What's it do?
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  8. #23
    Super Member nickdigital's Avatar
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    Quote Originally Posted by jeric_synergy View Post

    What's that tool the guy is using with the ball and the crown? Some kind of slider? Is that a custom object thing or what? What's it do?
    It's a custom made object to make a facial rig similar to this.
    http://simonsnewmedia.blogspot.com/2...animation.html
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  9. #24
    Running at 29.97 fps Titus's Avatar
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    Inspiring work. I've been trying to produce a couple of tv shows for kids and this is the kind of projects I like.

  10. #25
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    Thanks so much for sharing the insight to the Nick Lightwave Team.

    It is truly inspiring to see professionals at work.

  11. #26
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    Quote Originally Posted by regular View Post
    Thanks so much for sharing the insight to the Nick Lightwave Team.

    It is truly inspiring to see professionals at work.
    Well said!
    Salut!,
    Allabulle.

  12. #27
    3D Junkie Serling's Avatar
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    Nice reel, Nick. You have any DAVE School grads working there at Nick Digital?
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  13. #28
    Big fan of coffee raw-m's Avatar
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    Very inspiring! Especially like the vehicle transformation and the spaceship stuff, with the wires next to final render - interesting to see how you rig.

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  15. #30
    Super Member ben martin's Avatar
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    Ok, nice work. Keep it up!

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