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Thread: Speed Modelling Challenge #159 – Funny Toy

  1. #1

    Exclamation Speed Modelling Challenge #159 – Funny Toy

    Speed Modelling Challenge #159 – Funny Toy
    *************************************************
    Rules:

    1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
    2. Post a wire-frame and a render at 800x600 or larger.
    3. LightWave must be used for modeling. 3rd party Plug ins are allowed.
    4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
    5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.
    *************************************************

    This week's topic is: Funny Toy - model some funny toy, it can be designed for kids or adults or both

    Have Fun!


    Time Limit - 60 minutes.


    Deadline: Wed. 22th February 2012. 22:00 G.M.T

  2. #2
    Stuck in a very big cube Waves of light's Avatar
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    Cool. New challenge. Will have to thinly hard about this one Creativetone.


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  3. #3
    Super Member sublimationman's Avatar
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    Hot Dog Water Gun

    How about a hot dog water gun including mustard
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  4. #4
    Stuck in a very big cube Waves of light's Avatar
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    Quote Originally Posted by sublimationman View Post
    How about a hot dog water gun including mustard
    Lol.. what a great start to the comp


    Systen Spec: i7 4930k (OC @4.5ghz),ASUS p9x79 MB, 32GB Ballistix RAM, H60 cooling, Samsung SSD 120GB, WD 1TB

  5. #5
    @sublimationman - Great!
    If water is replaced with mustard, it would be nice product package also
    www.tonikasurinen.fi

    MacBook Pro 13-inch | Intel Core i5 @ 2.7GHz | 8GB RAM | OSX El Capitan
    LightWave 2015.3 | ZBrush 4R7 P3

  6. #6

    Red face

    Does anybody remember this toy?
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    www.tonikasurinen.fi

    MacBook Pro 13-inch | Intel Core i5 @ 2.7GHz | 8GB RAM | OSX El Capitan
    LightWave 2015.3 | ZBrush 4R7 P3

  7. #7
    Before I saw the render, I thought that toy was something else. LOL

  8. #8
    Super Member akaracquel's Avatar
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    2.5hrs X_X !




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    AKAraquel, that is very nice....As all the others are too....

  10. #10
    Super Member XswampyX's Avatar
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    Nice modelling there akaracquel, looks like you've been practising!

    Just being a bit picky with the render, good that is it. All the squares are the same colour. How do you jumble them up to start the puzzle?

  11. #11
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    I did the legos first in about 40 mins. Then decided they weren't a funny toy. So I decided to try Gumby, but I think there are better ways to do it. It was under an hour, but not by much.

  12. #12
    Super Member sublimationman's Avatar
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    Cool Gumby!

  13. #13
    Super Member akaracquel's Avatar
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    @XswampyX - it was a lame conceptual attempt at funny, wanted a fidget toy that wouldn't stress me like scrambled Rubik colours do. Didn't end up using any penis images for the render, because I was more pee-occupied with trying to nut out the sub-D like the way I've seen you guyz do it

  14. #14
    Great toys. sublimationman: Mustard squirter almost marketable. akaracquel: a Rubik's cube I could solve.

    Face isn't how I'd like but running short on time:


  15. #15
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    I like the rubic cube but I don't see how its less stressful. Looks like there is an image on it and now there are six levels. Or maybe two cubes. All the toys look great.

    My Gumby wire bothered me. I couldn't figure out why I had to pull the points in so close to each other on the left eye (looking at it). Well, I found the problem, two points overlapping that needed welded. It looks much better now, but could probably be better yet. Reposting the wire as I think it should be. Hope you don't mind.

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