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Thread: NEW VIDEO- Lightwave-Rigging a Human-Project Biped

  1. #1
    Freelance 3D Artist adamgibson's Avatar
    Join Date
    Jun 2005
    Bowmanville, Ontario

    NEW VIDEO- Lightwave-Rigging a Human-Project Biped

    NEW VIDEO- Lightwave-Rigging a Human-Project Biped

    In this 14 hour video training course for beginner Lightwave students the essential basics to rig human style characters for posing and animation.

    Detailed demonstration of how to build/edit a complete skeletal structure with skelegons/bones, weight-mapping, bone parenting, model modification/adjustments, test deformations, adding powerful hand and foot control nulls, IK (Inverse Kinematics) Set-up and problem solving are all included within this course. A great training guide for beginner 3D students to get started rigging their 3D models for animation purposes. Make your 3D models and characters come to life!!

    *All Model and Scene Files are included with the course so that you can follow along.

    Table of Contents for Rigging a Human

    Chapter 1- Intro

    Chapter 2- Bones and Skelegons

    Chapter 3- Prepping the Model for Rigging

    Chapter 4- Pre-Bending the Knees for IK (Inverse Kinematics)

    Chapter 5- Skelegon Tools

    Chapter 6- COG Bones

    Chapter 7- Lower Body Skelegons (Part One)

    Chapter 8- Lower Body Skelegons (Part Two)

    Chapter 9- Spine and Head Skelegons

    Chapter 10- Spine and Head Adjustment

    Chapter 11- Creating Chest and Collar Bones

    Chapter 12- Arm Bones

    Chapter 13- Hand and Finger Bones

    Chapter 14- Mirroring Arm Chain and Renaming Skelegons

    Chapter 15- Eye Bones and Weight Maps

    Chapter 16- Assigning Weight Maps to the Eye Bones

    Chapter 17- Merging all the Assets to One Layer

    Chapter 18- Pre-Bending the Arms for IK (Inverse Kinematics)

    Chapter 19- Moving the Mesh to COG Position

    Chapter 20- Import Mesh into Layout for Rigging Set-Up

    Chapter 21- How to Change Bone Colors

    Chapter 22- Reparenting Bones (Part One)

    Chapter 23- Reparenting Bones (Part Two)

    Chapter 24- Record Pivot Rotation (Part One)

    Chapter 25- Record Pivot Rotation (Part Two)

    Chapter 26- Bone Twist Tool (Part One)

    Chapter 27- Bone Twist Tool (Part Two)

    Chapter 28- Hand Deformation Test

    Chapter 29- Adjusting Thumbs Geometry

    Chapter 30- Adjusting Thumbs Pitch Angle

    Chapter 31- Finger Deformation Problems

    Chapter 32- Increasing Finger Polygons

    Chapter 33- Swapping Out Old Geometry for New Corrected Geometry

    Chapter 34- Using the Joint Move Tool to Adjust Hand Bones

    Chapter 35- Locking Off Position and Rotational Channels

    Chapter 36- Deformation Tests

    Chapter 37- Elbow Joint Clean-Up

    Chapter 38- Head Weight Map

    Chapter 39- Arms and Body Weight Map

    Chapter 40- Leg Weight Maps (Part 1)

    Chapter 41- Leg Weight Maps (Part 2)

    Chapter 42- Leg Joint Compensation Tools

    Chapter 43- Muscle Flexing Tools and Groin Fix

    Chapter 44- Editing Skeleton/Bones in Layout

    Chapter 45- Recolorizing Bones and Weight Maps

    Chapter 46- Mirror Hierarchy Tool

    Chapter 47- Leg IK (Inverse Kinematics) Set-Up

    Chapter 48- Adding Foot Control Nulls

    Chapter 49- Assigning Ankle Goal Null

    Chapter 50- Parenting Foot Nulls

    Chapter 51- Left IK (Inverse Kinematics) Set-Up

    Chapter 52- Cloning Foot Nulls

    Chapter 53- Null error Problem

    Chapter 54- Left Foot Goal Tests

    Chapter 55- Testing Leg IK (Inverse Kinematics) and Knee Control

    Chapter 56- Arm IK (Inverse Kinematics) Set-Up

    Chapter 57- Colorizing Hand and Foot Nulls

    Chapter 58- Item Shape and Proxy Pick Tools

    Chapter 59- Item Shape Selection Set-Up for Hands and Feet

    Chapter 60- Adding Master Control Nulls to the Character

    Chapter 61- Setting Up Initial Key Frames and Character Posing

    High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video

    Level: Beginner

    Running Time: 14 hrs. 39 mins
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #2
    Registered User
    Join Date
    Sep 2011
    Hi, just bought the tut - but where's the download option?

  3. #3
    Registered User
    Join Date
    Sep 2011
    Hi, Chapters 5 - 13 appear to be missing - have double checked that I have downloaded all the files supplied.

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