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Thread: Great moment in Lightwave History

  1. #1
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    Great moment in Lightwave History

    While watching the video on vimeo "a short history of CG characters in movies" I spotted a gem that I think LWavers should find pretty amazing.

    In the segment about Jurassic Park at 3:55 in, pause and take a good look at whats on the monitor at that moment.

    It's short, only 3 frames but very sweet.

    http://vimeo.com/14437767

  2. #2
    Lightwave junkie stevecullum's Avatar
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    Awesome - Old school Lightwave used in a classic!

    I wonder if they used it for more than 3 frames of the final movie.
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  3. #3
    Running at 29.97 fps Titus's Avatar
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    Cool! LW used in a previz.

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    Super Member Nangleator's Avatar
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    Ah, always the bridesmaid...

  5. #5
    I'm not a squirrel! Mitja's Avatar
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    Wow! Jurassic Park is my favourite!

  6. #6
    I'm not a squirrel! Mitja's Avatar
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    But what are those othe programs? Anyone knows?

  7. #7
    Carbon fibre dongleŽ 50one's Avatar
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    I see old 3dsmax / Softimage / Maya

  8. #8
    Running at 29.97 fps Titus's Avatar
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    Quote Originally Posted by Mitja View Post
    But what are those othe programs? Anyone knows?
    Softimage and maybe Alias/Power Animator?

  9. #9
    Red Mage Celshader's Avatar
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    That's a terrific find.

    Quote Originally Posted by wildr3d View Post
    While watching the video on vimeo "a short history of CG characters in movies" I spotted a gem that I think LWavers should find pretty amazing.

    In the segment about Jurassic Park at 3:55 in, pause and take a good look at whats on the monitor at that moment.

    It's short, only 3 frames but very sweet.

    http://vimeo.com/14437767
    That's a terrific find. Thank you for posting this.

    Flash-forward 18 years and LightWave's involved with another Steven Spielberg dinosaur project: TERRA NOVA. We even have one of the original Jurrasic Park animators working on this show.

    Jen's 3D -- LightWave stuff.
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  10. #10
    Sofimage 3D was the heart of the 3D pipeline for Jurassic Park and Lightwave was used for previz work as others have said.
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  11. #11
    Running at 29.97 fps Titus's Avatar
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    Quote Originally Posted by Celshader View Post
    We even have one of the original Jurrasic Park animators working on this show.

    Do you have prune juice? J/K

    That's cool! I love JP, never gets old (aside from those Silicon Graphics workstations).

  12. #12
    Thanks for this!


    Now, where are armatures for us to use to input mocap? That was an idea that should have stuck around!!

  13. #13
    Registered User speismonqui's Avatar
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    I heard or read somewhere (can't remember TBH), that "early Maya" was used to model and Softimage|3D for animation. does anyone knows if this is true?

    However, we now know that LW was there too. Thanks for the tip Ken.
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  14. #14
    Almost newbie Cageman's Avatar
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    Thanks for sharing, wildr3d.

    I've known for quite some time that LW was used by Amblin Entertainment (who also did the VFX for Sequest TV-series, even on Amigas back then) to do previs work for Jurassic Park.
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