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Thread: LW10 GI Cache file

  1. #1

    LW10 GI Cache file

    Where the blazes is this being saved? I have it pointed at the content "RadiosityCache" folder where they normally go but unless I am going batty it is invisible. I need to forward this to Rebus for an animation that needs completion and I can't find it....

    Single frame or animation, no sign.

    Any ideas from anyone?

    Thanks
    "Some believe The World was made in 6 days - Mine took 2 days, 6 hours, 25 minutes on four machines and submitted within the deadline..."

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  2. #2
    Not to scale BlueApple's Avatar
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    It's a holiday here in the U.S. and you have a Mac question, so you may not get a quick response on this.

    I don't have LW10 on my machine so I can't check, so my only recommendation is that you do a search for the file on your entire Macintosh HD, Drive B, or wherever else you may think it's been deposited. It's the slow and dumb way, but it works.

    Good luck.
    Adam Martin
    my portfolio
    Mac Pro 2x3Ghz Dual-Core Intel | 8 Gb RAM | OS 10.6.8 | ATI Radeon X1900 XT

  3. #3
    Nope, no sign of it..... Still searching
    "Some believe The World was made in 6 days - Mine took 2 days, 6 hours, 25 minutes on four machines and submitted within the deadline..."

    www.crayon.net.au
    www.filmdesigner.com

  4. #4
    Lava Lamp Technician 3D Kiwi's Avatar
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    I hate to say the silly things but are you actually baking out the cache once you set the paths? Im sure you are but hay.... :-)

  5. #5
    Super Member dwburman's Avatar
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    ... and give it a custom name so you know for sure that it's actually set and pointed to the right folder.
    [mr] Dana W. Burman | http://dwburman.com
    Motion Graphics for sale at Pond5 Stock Footage
    Check out my tutorials at Liberty3d.com & my YouTube channel!

  6. #6
    normally i am different ingo's Avatar
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    Quote Originally Posted by 3D Kiwi View Post
    I hate to say the silly things but are you actually baking out the cache once you set the paths? Im sure you are but hay.... :-)
    Hay right The file only starts to exist if you have rendered/baked a frame.

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