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Thread: Rob Powers Update

  1. #1
    Super Member nickdigital's Avatar
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    Rob Powers Update

    Interesting article. I'm looking forward to what's on the horizon. I think it was nice for Rob and NewTek to get out there and speak on the recent developments.

    http://www.cgchannel.com/2011/06/rob...-year-roadmap/

    Here's to the next 3 years.
    My opinions and comments do not represent those of my employer.
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  2. #2
    Super Member realgray's Avatar
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    Very interesting and I hope that this works out. 3 years is a long time however and the competition will not be standing still.

  3. #3
    the competition will be standing still if its an Autodesk product, unless
    they buyout another company. MAX cant get right so the just buy the
    competition. Maya and XSI are stuck with a company who doesnt know
    how to innovate or create a good product, for if they did there would
    have been no reason to buyout Maya and XSI.

  4. #4
    Lava Lamp Technician 3D Kiwi's Avatar
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    Quote Originally Posted by VonBon View Post
    the competition will be standing still if its an Autodesk product, unless
    they buyout another company. MAX cant get right so the just buy the
    competition. Maya and XSI are stuck with a company who doesnt know
    how to innovate or create a good product, for if they did there would
    have been no reason to buyout Maya and XSI.
    I dissagree with you there. The softimage community is pretty happy with its progress under Autodesk. Cant really say much about the others but I know alot of Max and Maya users were happy with the viewport improvements at least. So Autodesk is doing a pretty good job so far. So saying the competition is standing still is false. Newtek not only have to catch up to the others. Modo and C4D included but they have to find a way to surpass them. History tells you that they are pushing a brown lump up a steep hill with a knitting needle. The biggest thing Newtek has to fix is public opininon of Newtek and Lightwave. It is fast turning into a huge joke in the 3D community. I wish them all the best. Time will tell.

  5. #5
    Valiant NewTeKnight Matt's Avatar
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    Quote Originally Posted by 3D Kiwi View Post
    I wish them all the best
    Thanks for the support Craig.
    UI / UX Designer @ NewTek

  6. #6
    what has AD updated in XSI and Maya since under their control?

  7. #7
    Lava Lamp Technician 3D Kiwi's Avatar
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    Quote Originally Posted by Matt View Post
    Thanks for the support Craig.
    It may have come across bad. But i do hope Newtek do well.

  8. #8
    Valiant NewTeKnight Matt's Avatar
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    Quote Originally Posted by VonBon View Post
    what has AD updated in XSI and Maya since under their control?
    Not sure if anyone has noticed this, but it is kinda interesting. On Autodesk's homepage, in the "Products" dropdown menu and the main banner, Softimage is nowhere to be found, it's relegated to the "All Products" section, you have to go hunting for it.

    What's all that about? Makes you wonder.
    UI / UX Designer @ NewTek

  9. #9
    Lava Lamp Technician 3D Kiwi's Avatar
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    Quote Originally Posted by VonBon View Post
    what has AD updated in XSI and Maya since under their control?
    ICE kinimatics
    ICE Modeling
    Improved ICE workflow for non tech guys.
    Lagoa
    Opened all mental ray shaders
    IES lights
    Work flow improvements.
    Composite and Matchmover added (Can be taken as a good or bad thing)
    Im sure there are some that I have missed.

    As i said cant really talk about Maya or max.

  10. #10
    Lava Lamp Technician 3D Kiwi's Avatar
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    Quote Originally Posted by Matt View Post
    Not sure if anyone has noticed this, but it is kinda interesting. On Autodesk's homepage, in the "Products" dropdown menu and the main banner, Softimage is nowhere to be found, it's relegated to the "All Products" section, you have to go hunting for it.

    What's all that about? Makes you wonder.
    Yea thats been an issue for a while. But adding it to there max and maya entertainment suits seams to be working, as far as getting it into more studios.

  11. #11
    Valiant NewTeKnight Matt's Avatar
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    Quote Originally Posted by 3D Kiwi View Post
    Yea thats been an issue for a while. But adding it to there max and maya entertainment suits seams to be working, as far as getting it into more studios.
    It's almost like they are embarrassed by it, or maybe its just their web guy dropped a huge clanger!
    UI / UX Designer @ NewTek

  12. #12
    its a strategy to phase it out.

    Im sure they can make improvments on ICE any1 could couldnt they, but
    AD didnt come up with ICE. as far as Lagoa, i thought it was created by
    an individual (i not sure) and purchased by AD.

  13. #13
    obfuscated SDK hacker Lightwolf's Avatar
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    Quote Originally Posted by Matt View Post
    What's all that about? Makes you wonder.
    Since you asked...

    Softimage is effectively only marketed as a primary product to Japan apparently, since that's where it has the largest market share.

    Essentially, AD doesn't push every product equally across the globe.

    Cheers,
    Mike

  14. #14
    Super Member Paul_Boland's Avatar
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    Quote from article:
    "Version 10.1, due for release at the end of the month, builds on 10.0′s VPR and file interchange system, but adds no complete new toolsets. It remains to be seen what the rest of NewTek’s three-year roadmap will hold."

    I'm not pleased to hear that 10.1 will not feature any new tools, surely this is in error? What about the Bullet Physics, just when can we expect to see that?

    And, another 3 year roadmap... Umm... I wish Newtek all the best but I have my doubts, particular if the 10.1 comment turns out to be correct.
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  15. #15
    'the write stuff' SBowie's Avatar
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    Quote Originally Posted by 3D Kiwi View Post
    The biggest thing Newtek has to fix is public opininon of Newtek and Lightwave.
    I don't disagree with this. It will be a challenge, and good people are working very hard at it. As has been said repeatedly, it's going to take more than talk to accomplish that goal.
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