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Thread: Dining area

  1. #1

    Dining area

    Here's another interior I finished up. I like dining rooms that have mismatched chairs..it's pretty interesting, so I wanted to make a scene like that. All lw as usual. Comments welcome.







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  2. #2
    Living over there... MAUROCOR's Avatar
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    Just beautiful! Congrats, very simple but well done! Textures are great!
    Ground control to Major Tom

  3. #3
    AeroAnimator 4dartist's Avatar
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    Looks great, I love the texturing. I think the miss match chairs are pretty neat.

  4. #4
    Sinner Saved by Grace Larry_g1s's Avatar
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    Absolutely amazing Jason... The lighting looks great as usual, but the textures are just exceptional this time around. Really great job.

    How much of this is with linear workflow from LW? Last thread I read you were trying it more.
    Larry Vasquez | Genesis One Studios | company showreel

    Someday, I will be a CG animator (student at iAnimate.net).

  5. #5
    Professional Newbie funk's Avatar
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    Seriously... you are the lw master. Beautiful work!
    Win7 64/Core i7-975 3.33GHz/12GB RAM/GTX 670 2GB/Wacom Intuos4 M
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  6. #6
    gryphon designs ltd Afalk's Avatar
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    I am really in love with this set of renders -- just Gorgeous! Now I'd love to see a version dirtied up complete w/muddy footprints on the ground from the family dog.

  7. #7
    Beautiful images!

    Vector

  8. #8
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    Lovely work!

    What did you use to render, Native LW or 3rd Party?
    It all looks very nice.

    Simon.

  9. #9
    Thanks guys. It's all lw render engine...which I still think is one of the best. I really like working in linear workflow using vpr in 10. It hasn't really changed my process much, except I can get a better idea of the final image since it gamma corrects the vpr in lightwave. Before I would have to render out test images, then tonemap them to make sure my surfaces were light/dark enough. I still render to .hdr and tonemap in post for finals.

  10. #10
    Hi Otacon, you're work is always perfect. If you could share 1 scene with all the texture just to see your techniques, it could help a lot of people here, precisely me
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    Available for freelance!!

  11. #11
    Professional Newbie funk's Avatar
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    Octacon can you show us the raw render from lw? I'm curious to see the difference compared to your tonemapped versions.
    Win7 64/Core i7-975 3.33GHz/12GB RAM/GTX 670 2GB/Wacom Intuos4 M
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  12. #12
    Thanks. Not sure I can share the scene, theres a lot of stuff in there. Here's some images showing the raw .hdr on left, tonemapped in middle, and final on right.
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  13. #13
    Professional Newbie funk's Avatar
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    Awesome... how about them wires? Curious to see how you set up your lighting
    Win7 64/Core i7-975 3.33GHz/12GB RAM/GTX 670 2GB/Wacom Intuos4 M
    I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

  14. #14
    Here are the wires. You cant really see the light setup from here. Basically I have a luminous poly outside each window that are set to 250%. I have a couple small area lights just outside of the camera view with linear falloff. These just provide a bit of fill. Most the light comes from the luminous polys.
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  15. #15
    Super Member Snosrap's Avatar
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    This is just freaking amazing!!!

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