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Thread: 1960s style

  1. #31
    Nothing ado about much Exception's Avatar
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    That's brilliant! The whole feel is great, and the post work is fantastic.

    Some things that pop out: I think that book cover is an anachronism, and perhaps the thickness of the balcony ledge as well... perhaps it's the wood, but that screams 1990's.

  2. #32
    Thanks. You are right about the book, it came out in 75...i must have missed that. I had some reference for the balcony, but the wood may be too thick.

  3. #33

  4. #34
    Scene Destroyer DrStrik9's Avatar
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    I can't believe I missed this earlier. What a beautiful piece of work.

  5. #35
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    gorgeous render, I'm really buying the surfaces. I'd really like to see some of the set-ups for the cloth textures (chair, couch, couchin) and for the books, or a brief summary of what makes them work so well.

  6. #36
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    You could post the configuration of some shader's and AA? What was the average time to render the images? Thanks ...

  7. #37
    Thanks. Most the materials are very simple. The chair and pillow fabrics are just cubic mapped with a fabric image. I don't think I've ever UV mapped a chair fabric in my work. The chair only uses an image in the bump channel and I have a gradient in the color to add some variation when viewed at certain angles. The books have uv mapped images applied. It's all about finding a good book image, and having a decent model with round edges.

    Render times were around 40 min for the big image, and 15min for the closeup shots. I've also attached the AA settings.
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  8. #38
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    info and pics much appreciated.

  9. #39
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    Beautiful as always, Otacon.
    Salut!,
    Allabulle.

  10. #40
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    I love it, I am new to modeling and want to get to this curve. What program for post work. The bright with the shadows are great, A + Man.

  11. #41
    Thanks. I use photomatix to adjust the hdri, and then ps to finish it.

  12. #42
    Insane Carrot Cake Eater eagleeyed's Avatar
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    Just want to say a huge thanks for posting up your wireframes and texture setups.
    Still learning how to do texturing effectively, when I saw your image my jaw hit the table so extremely appreciated.
    Because you can never have too much pudding.
    ----------
    LightWave 2015 - sprinkled with LW-Cad 5, TurbulenceFD, Advanced Placement and Choc Drops for extra flavour
    i7-2600, 16GB RAM, Win 10 Pro

  13. #43
    Living over there... MAUROCOR's Avatar
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    I love the details! Congratulation, nice renders!
    How did you add the "dirt" in the pictures? I mean, what program/plugin?
    Ground control to Major Tom

  14. #44
    Thanks. The "dirt" is added in ps. I just found some images online of photo slides and then multiplied them down as a layer.

  15. #45
    Discerne.com CEO caesar's Avatar
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    Oh my goodness!
    The main image has perfect lightning! The light coming from the windows, the background color, shadows and the specular on the floor, wow! You've already dominated LCS workflow, no satured spots!
    Metals and fabric=perfect!!
    Please, enlightnen us more with hints/tutorials on:
    1 - The books model (man, they' re photoreal, I preferred the red one most)
    2- Lightmning and LCS workflow!!!
    Please, please hehhehe

    Great work man
    Last edited by caesar; 03-16-2011 at 07:20 PM.
    Moro num pais tropical...
    Discerne.com - personal blog

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