Page 2 of 2 FirstFirst 12
Results 16 to 24 of 24

Thread: New Creature Kit: Alien Emissary

  1. #16
    Parttime Member mikala's Avatar
    Join Date
    Mar 2003
    Location
    Vancouver
    Posts
    632
    Thanks for the "Autosize Bones" recommendation.
    It does not critical error me out now.
    Cool creature you guys have let us play with

  2. #17
    Member
    Join Date
    Apr 2003
    Location
    nowhere
    Posts
    241

    Talking Alien flayed

    Really nice character, good choice Newtek.

    I take the liberty to put the textures of this guy in a more human proper way.
    (was a quick oldschool Alien dissection with plg_uv_edit then baked with LW IO ).

    What can i say to Leight and Lino, superb work.

    the link
    sorry i couldnīt up in newtek server

    http://www.mediafire.com/?879aoo4jepu555z

  3. #18
    Member
    Join Date
    Apr 2003
    Location
    nowhere
    Posts
    241
    just thumbs for the appetite
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Alien_diff.jpg 
Views:	121 
Size:	33.5 KB 
ID:	88096   Click image for larger version. 

Name:	Alien_epi.jpg 
Views:	127 
Size:	44.0 KB 
ID:	88097   Click image for larger version. 

Name:	Alien_spec.jpg 
Views:	129 
Size:	46.3 KB 
ID:	88098  

  4. #19
    Parttime Member mikala's Avatar
    Join Date
    Mar 2003
    Location
    Vancouver
    Posts
    632
    Thanks again for the Alien Emissary!
    Tried a render and the SS looks pretty darn cool !
    This is of the original file as the object replace made bad things happen when I tried with the new UV'd file.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Alien_Emissary_06.jpg 
Views:	165 
Size:	421.8 KB 
ID:	88101  

  5. #20
    Michael Nicholson zapper1998's Avatar
    Join Date
    Feb 2003
    Location
    spokane washington usa
    Posts
    4,663
    Blog Entries
    1
    Yep it crashes modeler build 2016

    hmmmm

    cool rig anyways
    Intel Core i7-980, OC 4.7ghz water cooled.
    Gigabyte x58-UD3R with an Intell SSD 180GIG
    RamCorsair-DDR3-1600-32GIG
    Nvidia Titan Z, x 2 And 1 GTX-1080 by Gigabyte.
    4xEnterprise/WDVelociRaptorŪ300gig

  6. #21
    Animator/Compositor wibly wobly's Avatar
    Join Date
    Apr 2009
    Location
    Canada
    Posts
    267
    The first version posted ran fine here at work (9.6 64bit) but, that version and the new version posted crash 9.6 and the last 2 10 layout builds at home under 32bit. My video card may be dying, so I'm not sure if this is the culprit. I'd like to muck about with that rig for kicks at home sometime.

  7. #22
    Member sammael's Avatar
    Join Date
    Mar 2003
    Location
    Melbourne, Australia
    Posts
    1,653
    Thanks!
    Some sort of fancy i7 with other stupendous hardware and copious amounts of ram

  8. #23
    from quarks to voxels mosconariz's Avatar
    Join Date
    Jan 2006
    Location
    Mexico
    Posts
    310
    Wow, in 12 years using Lightwave I haven't seen a rig so cool!

  9. #24
    TD/Animator lino.grandi's Avatar
    Join Date
    Jun 2003
    Location
    Rome
    Posts
    1,701
    Quote Originally Posted by mosconariz View Post
    Wow, in 12 years using Lightwave I haven't seen a rig so cool!
    Thank you so much!

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •