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Thread: Mixing animating images

  1. #1
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    Mixing animating images

    Is there a smart way to animate several images mapped on geometry over time using the normal texture options?

  2. #2
    Super Member nickdigital's Avatar
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    Can you be more specific as to what you're trying to achieve?
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  3. #3
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    I have five images 1.jpg, 2.jpg, 3.jpg, 4.jpg, 5.jpg, starting with the first one I want to it mapped on to an object then as every 30 frames I want the next .jpg to replace the last one. basiclly i want to animate the mapping over time switching the mapped image over time.

  4. #4
    Super Member nickdigital's Avatar
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    You could add multiple layers and animate the opacity of each individual layer over time.

    So if image 1 is supposed to be on at the start you could add a layer for image 2 over image 1. Set layer 2's opacity to 0% and then animate it up to 100%.

    You could also turn your images into an actual image sequence but that means you have more images then your original 5.
    Last edited by nickdigital; 07-05-2010 at 10:43 PM.
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