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Thread: creation of glass

  1. #1
    Registered User a sandwhich's Avatar
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    creation of glass

    Hey, still very new to surfacing and texturing, I decided to create a glass bowl. I made the bowl and a background, how exactly would I give it a glass like appearance? sorry if this is not the appropriate forum.

  2. #2
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    There are glass presets you can begin with. The presets are under F9 on Windows by default. Click on the WorkSpace dropdown and go to Glass.

    Good Luck

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  5. #5
    Registered User a sandwhich's Avatar
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    Thanks. I also tried to make it reflective using the mirror preset, but that just turned it black. Any ideas on whats happening?

  6. #6
    NewTek Developer jameswillmott's Avatar
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    Post what you're getting so far, it might help work out what's going wrong. Did you remember to turn raytraced reflections on in the render panel?
    LightWave3D training, assets, news and discussion at www.liberty3d.com
    My opinions are my own and do not represent the opinions of any other entity, Liberty3D is not officially endorsed by NewTek.

  7. #7
    Adapting Artist jasonwestmas's Avatar
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    Nobody likes to use the dielectric material?
    All that is powerful or long standing is first conceived in the imagination; supported by the hope of possibility and then made manifest in our commitment of our current physical reality.

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    "Mirror" can only reflect what is around it. So, if your backdrop color is black that is going to happen. You need an environment or image like an HDRI for a good "mirror" look.

  9. #9
    Registered User a sandwhich's Avatar
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    Thank you, the problem was that I hadn't turned on raytraced reflections. Feel somewhat stupid. I was finally able to get the glass to work also.

  10. #10
    Registered User a sandwhich's Avatar
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    Heres one picture of the glass. I like it, but the darker area around the top edge is kind of annoying. What would I adjust to decrease that a little.

    oops, the second one is kinda messed up
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	glass test.png 
Views:	176 
Size:	1.14 MB 
ID:	85315   Click image for larger version. 

Name:	glass test2.png 
Views:	157 
Size:	1.28 MB 
ID:	85316  
    Last edited by a sandwhich; 05-31-2010 at 10:24 AM. Reason: file fix

  11. #11
    Registered User a sandwhich's Avatar
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    K, nevermind. i asked a lot of people and all of them thought the dark made it look good.

  12. #12
    Pixel and Poly Pusher JeffrySG's Avatar
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    Quote Originally Posted by jasonwestmas View Post
    Nobody likes to use the dielectric material?
    lol, I do.

  13. #13
    Adapting Artist jasonwestmas's Avatar
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    Quote Originally Posted by JeffrySG View Post
    lol, I do.
    Yeah I kind of like to take advantage of materials too. Less setup to do.
    All that is powerful or long standing is first conceived in the imagination; supported by the hope of possibility and then made manifest in our commitment of our current physical reality.

  14. #14
    Pixel and Poly Pusher JeffrySG's Avatar
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    Quote Originally Posted by jasonwestmas View Post
    Yeah I kind of like to take advantage of materials too. Less setup to do.
    The only time I don't use them is if I'm really concerned about render times. If it's for a still I usually use them.

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