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Thread: Best 3d Surfacing program?

  1. #1
    Registered User ianay's Avatar
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    Best 3d Surfacing program?

    Im trying to get into a 3d Surfacing prog with LW..
    Ive got Deep Paint 3d, but its complete lack of tutorials online is frustrating, so its taking me a while to get into it..
    Im really just looking for basic painting package that paints directly onto a surface..
    so...
    Anyone Recommend decent surfacing software for LW?

    thanks for all advice

  2. #2
    Super Member geo_n's Avatar
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    3dcoat has good support for lightwave. I would check out zbrush as well besides painting you might need a powerful sculpting tool.

  3. #3
    Registered User ianay's Avatar
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    I have Zbrush, Sculpting isnt really the issue though, just want to paint directly onto models as opposed to all the nonsense associated with UV maps etc..
    Isnt 3D coat a sculpting app like Zbrush?

  4. #4
    Super Member geo_n's Avatar
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    Ah then 3dcoat with ptext could be it. You can paint directly on the models and its easy to learn like photoshop. It also has the traditional uv tools and one of the best retopo tools.
    3Dcoat does have sculpting but its not as powerful as zbrush for fine details yet.

  5. #5
    You can paint with ZBrush.

  6. #6
    Worms no more! Free fun! Dodgy's Avatar
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    I own both zbrush and 3d coat and I would say while Zbrush is very fast for displacement painting, 3dcoat is the best (and cheapest) for doing displacements and painting spec/colour/transparency, or making a model from scratch using voxels. Zbrush is crippled in that all colour painting is done in one layer, whilst each layer in 3d coat has a colour/spec/transparency/displacement component.
    Push the software, don't let it push YOU!
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  7. #7
    well i wish you would have told me that before i bought ZBrush
    could have saved a hundred bucks.

  8. #8
    Registered User ianay's Avatar
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    Thanks for that guys..
    Sounds like 3d Coat is the way to go!
    Theres a ton of Tutorials out there as well

    Thanks again

  9. #9
    Registered User Andyjaggy's Avatar
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    Just a FYI. You are still going to have to UV map things to be able to paint on them.

  10. #10
    Quote Originally Posted by Andyjaggy View Post
    Just a FYI. You are still going to have to UV map things to be able to paint on them.
    True, but if he paints with Ptext in 3C-Coat, the UV map will be automaticly generated for him when he exports, so no big deal.

  11. #11
    Registered User TeZzy's Avatar
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    If price and general hate towards autodesk (note that I do not hate autodesk products, just tools in my eyes) isn't an issue I would also suggest mudbox. Plenty of free tutorials for it.
    “Every block of stone has a statue inside it and it is the task of the sculptor to discover it” - Michelangelo

  12. #12
    Super Member realgray's Avatar
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    If you can wait, Mari might be a game changer

  13. #13
    I'm a Registered User monovich's Avatar
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    "wait" and "might" sure do take a lot of faith. I'm not sure when the two words paid off in the world of 3d.

    another vote for 3d coat here, because its simple enough that even I could learn it quickly.

  14. #14
    Registered User TeZzy's Avatar
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    it already is production tested. Only thing is that most people won't make use of it's potential.
    “Every block of stone has a statue inside it and it is the task of the sculptor to discover it” - Michelangelo

  15. #15
    I have a question about 3D Coat.

    from what i understand it works with the LWO file format.

    Does it also take into account vertex maps such as weight maps?
    and then let you export as a LWO file and still retain the vertex map info?

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