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Thread: removing size keyframes on multiple objects

  1. #1

    removing size keyframes on multiple objects

    Hi,
    I have about 500 objects and I want to remove all keyframes (except frame 0) on all size channels. There is a lot of object and a lot of keyframes, how can I do them automatically?
    Cheers
    Tomek
    GarageFarm.NET
    The Cheapest Render Farm - 10,000 cores and growing!

    Skype: garage.farm

  2. #2
    Code Muppet evenflcw's Avatar
    Join Date
    Feb 2003
    Location
    Stockholm, Sweden
    Posts
    2,642
    Use LWs most useful but worst named (native) feature - Mot-ify. Search for it, then place it somewhere accessible.

  3. #3
    Yes it's a great tool. Good enough to replace the plain Delete Key command completely, just map Mot-i-fy to the delete key. It behaves exactly the same until you use it's options.
    Confirmed -
    No Weapons of Mass Destruction
    or links to Al Queda or 9/11. (Sep. 2003)

  4. #4
    Cheers guys!
    Cheers
    Tomek
    GarageFarm.NET
    The Cheapest Render Farm - 10,000 cores and growing!

    Skype: garage.farm

  5. #5
    Army of 1 CC Rider's Avatar
    Join Date
    Jun 2006
    Location
    Charlotte, NC
    Posts
    586
    Wooow!
    Great tip guys...never knew that was there!


  6. #6
    Has anyone else found the motify does not always delete the key at the current frame since version 9? On some frames it works, and others it does not delete the key unless you enter a tolerance (which is not remembered). Note I am NOT using fractional keyframes...

    It seems to be a floating point comparison problem. (When programming you cannot directly compare two floats a and b for equality like if(a == b). Instead you have to do if( fabs(a-b) < e ) where e is the epsilon (some properly set small value).)

    I believe I fogged this bug already. Haven't checked any build later than the release 9.6.

  7. #7
    Quote Originally Posted by joelaff View Post
    Has anyone else found the motify does not always delete the key at the current frame since version 9? On some frames it works, and others it does not delete the key unless you enter a tolerance (which is not remembered). Note I am NOT using fractional keyframes...

    It seems to be a floating point comparison problem. (When programming you cannot directly compare two floats a and b for equality like if(a == b). Instead you have to do if( fabs(a-b) < e ) where e is the epsilon (some properly set small value).)

    I believe I fogged this bug already. Haven't checked any build later than the release 9.6.
    Yep that does happen sometimes. But the old 'Delete key' button is still at the bottom of the main window -
    Confirmed -
    No Weapons of Mass Destruction
    or links to Al Queda or 9/11. (Sep. 2003)

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