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Thread: Dr Who 3d show

  1. #1

    Dr Who 3d show

    i see dr who now has a 3d cel shaded [sort of] show as well as the filmed version

    http://www.bbc.co.uk/iplayer/episode...d_Episode_One/

    it's not hi tec Cg...seems quite lo poly and stiff in the animations but it carries the story okay
    not forgetting they have to make 13 mins per show...the camera angles seem to follow a pattern of new set est shot then over shoulder angles and the all in cast angle, still ..it sorta works...

    so a lo ish budget by the looks of it.

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    Last edited by cresshead; 11-23-2009 at 03:54 PM.
    stee+cat
    real name: steve gilbert
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    Q - How many polys?
    A - All of them!

  2. #2
    President, 3D Product Division
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    Quote Originally Posted by cresshead View Post
    i see dr who now has a 3d cel chaded [sort of] show as well as the filmed version

    http://www.bbc.co.uk/iplayer/episode...d_Episode_One/

    it's not hi tec Cg...seems quite lo poly and stiff in the animations but it carries the story okay
    It's actually rather disappointing to see this quality, in my opinion. This is now the second animated attempt for this generation of Dr. Who. There is so much potential in the performances of the actors, its a shame to animate them in what is effectively "POSER-style". The first attempt was more of a 2D flash-y attempt, and it fell short as well.

    I am a David Tennant fan, and knowing these are effectively our last glimpses of him as the Doctor leaves me sad...
    Last edited by jayroth; 11-24-2009 at 10:11 AM.
    Jay Roth
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  3. #3
    i reckon a handful people could pull off the show in any of today's 3d apps..it's mainly building models for the sets more than anything..on the credits it lists... a lead animator and 3 additional animators...no list of modelers or blocking artists ect...

    studio

    http://www.littleloud.com/

    http://www.littleloud.com/work/doctorwho/
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

  4. #4
    Looks like another ik boost sighting to me.
    http://www.newtek.com/forums/image.php?type=sigpic&userid=18493&dateline=130857  4707

  5. #5
    Quote Originally Posted by pooby View Post
    Looks like another ik boost sighting to me.
    i take it your impressed then

    the model of Tennant's face is pretty good...good likeness.
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

  6. #6
    President, 3D Product Division
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    So, where's a good link for us in the USA to watch this masterpiece?
    Jay Roth
    NewTek
    www.lightwave3d.com
    http://twitter.com/jaymroth

    "Everything I write is forward looking -- specifications are subject to change without notice..."

  7. #7
    well like hulu is only usa...bbc iplayer is uk only...UNLESS...you use a proxy!
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

  8. #8
    youtube to the rescue!
    horrible image quality..and lip sync is out...but gives you an idea of it...

    http://www.youtube.com/watch?v=dWL0L8IttFs
    Last edited by cresshead; 11-23-2009 at 05:22 PM.
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

  9. #9
    How Old? Really? Aww Heck colkai's Avatar
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    Yep, the animation is pretty gosh durn bad but then, no idea of the resources they had / timescales.
    Even so, I can think of many folks on these boards who could of done a better job.

    I feel they've semi cel-shaded it to make it "stylised", thus allowing them to sidestep some of the quality complaints.

    Also a massive DT fan, I do wonder what he thinks of it personally?

    Again though, without knowing the timescale and budgets involved, hard to say if it was a waste or amazing given the constraints.

    As Cress says, thankfully the story carries it a long a bit and DT's likeness does raise it above what it could of been.

    Be cool to see it done with more detail and finesse though, ahh well.
    Too old to die young.

  10. #10
    If I had a small team and no time, I'd use Mocap. Actually, I'd probably use mocap anyway.

    My friend pitched on this job and did a test (In LW funnily enough*) that trounced this in terms of quality.. Why his studio didnt get the job I dont know.
    I'll ask if they are allowed to show it.


    *but not with IK boost
    http://www.newtek.com/forums/image.php?type=sigpic&userid=18493&dateline=130857  4707

  11. #11
    Quote Originally Posted by pooby View Post
    If I had a small team and no time, I'd use Mocap. Actually, I'd probably use mocap anyway.

    My friend pitched on this job and did a test (In LW funnily enough*) that trounced this in terms of quality.. Why his studio didnt get the job I dont know.
    I'll ask if they are allowed to show it.


    *but not with IK boost
    would love to see the test vid...if not public then maybe a 'pm'??
    just to see how it compared and try to figure out why they went for this studio for the project.
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

  12. #12
    Registered User Kuzey's Avatar
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    I used the famous CSI super computer to clear part of the image and look what appeared...hehe.




    Kuzey
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  13. #13
    Running at 29.97 fps Titus's Avatar
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    Wow! looks like an animatic made with Poser. Maybe ten years ago this kind of animation was ok, but today standards are higher.

  14. #14
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    I am familiar with the restrictions of time and money, not to mention dictates from producers, etc. So, in all fairness to the company that did this work, it is likely that these were overwhelming factors in this case. I can only imagine the level of frustration that may have been involved. To be fair, I have not yet seen the whole thing, and I will watch it (likely via iTunes). It's possible my opinion may change, but I think the clips posted are likely representative of the project overall. (I would like to see the details of the project sometime...)

    That said, my initial impressions still stand, and I see them reflected here in the comments of others.

    At the end of the day, it fell upon the BBC to determine the level of quality for this project. Clearly, the powers that be at "the Beeb" felt this look and approach was acceptable -- in my opinion, their decision was a disservice to fans of Dr. Who, as well as anyone with young kids who has seen some surprisingly decent Saturday morning animation.

    Oh well. Perhaps there will be another one to watch sometime...
    Last edited by jayroth; 11-24-2009 at 10:19 AM.
    Jay Roth
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    www.lightwave3d.com
    http://twitter.com/jaymroth

    "Everything I write is forward looking -- specifications are subject to change without notice..."

  15. #15
    Here's a little bit of fun Doctor Who - done in Lightwave
    http://www.youtube.com/watch?v=zXnV1UNbTuM

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