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Thread: Speed Modeling Challenge #64- Let's get Physical

  1. #1
    Registered User Kuzey's Avatar
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    Speed Modeling Challenge #64- Let's get Physical

    Speed Modeling Challenge #64- Let's get Physical
    --------------------------------------------------------------------

    *************************************************
    Rules:

    1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
    2. Post a render of your model (min 800x600 pixels) in this thread with a wireframe.
    3. LightWave should be used for modelling. 3rd party Plug ins are allowed.
    4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
    5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.


    **Please mention whether or not you would be happy to share the model.**

    *************************************************
    Lightwave Speed Modeling Group

    Sport gear/exercise equipment/physical activity. Curling, Luge...winter/summer Olympics. All kinds of sport, American football, Aussie football and everything in between. School yard games, street games. Paintball, cricket, darts, baseball...real or make believe, large or small.

    Anything to do with physical activity....and keep it clean

    Time Limit - 60 minutes.

    Deadline - Friday 20th November 2200 hrs GMT

  2. #2
    Creative Director jaxtone's Avatar
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    Deadline - Wednesday 18th October 2200 hrs GMT???
    Curious

  3. #3
    Registered User Kuzey's Avatar
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    Yes...it's a short one. I wanted to get it back to the traditional Wednesday time frame.

    But if people ask for it...I don't mind making it a full week

    Kuzey

  4. #4
    Super Member COBRASoft's Avatar
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    I kinda like Friday endings. It gives some more deadline possibilities somehow

  5. #5
    Registered User Kuzey's Avatar
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    Ok...done, but I hope to see something from you both. No pressure or anything

    Kuzey

  6. #6
    Purveyor of Free Models R.Feeney's Avatar
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    It may have been to do with the month
    We are in November now, at least I think we are.

  7. #7

  8. #8
    Super Member COBRASoft's Avatar
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    Ok Kuzey, I see what I can do... I was thinking about a snooker table or something. There you have it, nobody steel my idea now please, it took me a whole minute to think about it

  9. #9
    Pleased to meet you. Oedo 808's Avatar
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    Lol, each to their own, after 62 challenges ending on a Wednesday, that was my preference, but I can see how Fridays could work out, so I'm good with that.

    Let's see if I can get something in this time, pretty sure I won't have time for a render, but maybe a model at least.

    Quote Originally Posted by Kuzey
    Anything to do with physical activity....and keep it clean
    Ahh sh**, there goes half my ideas!
    Sentenced to 310 years for crimes against modelling and rendering.

  10. #10
    That good looking? chco2's Avatar
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    I once saw a tutorial from Proton on a basketball net..
    Think I'll go for that..
    “It's amazing the way people cling to insults. Or what they think are insults.”

  11. #11
    \\ is sparkling // Iain's Avatar
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    Here's one I did for the 3dTotal challenges about 4 years ago.
    (Not an entry!)

    Hope to get something done by Wednesday, erm Friday.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    portfolio

    The Liver is evil and must be punished!

  12. #12
    Registered User Kuzey's Avatar
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    You know, I was thinking of joining 3dTotal just to take part in the current challenge. I did a drawing of a steampunk ray gun (for the pirate challenge) that's screaming to be made

    Kuzey

  13. #13
    2D is so Flat! oobievision's Avatar
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    darn 60 min to short to model a baseball took me 4 hours to make one for a project I made for the marlins, then again that never saw the light of day.
    Oobievision

  14. #14
    That good looking? chco2's Avatar
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    basketball

    ok.. my first shot.
    Modeling was pretty quick, around 45 m. Setting up, surfacing and rendering took a bit more



    and the wire :

    “It's amazing the way people cling to insults. Or what they think are insults.”

  15. #15
    How Old? Really? Aww Heck colkai's Avatar
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    Took about 45 mins modelling, mainly faffing about with the knurling.
    Some UV's and texturing, render via Sibl plugin.

    Did normal render at first but weights were still segmented so just hit TAB to dub-D 'em. Looks a bit better now.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Too old to die young.

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