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Thread: Codecs, Codecs, Codecs

  1. #1
    Registered User
    Join Date
    Nov 2009

    Codecs, Codecs, Codecs


    I have some questions that I really need some help on ?

    ( Am hoping there is a LW3D guardian angel / guru out there . . . )

    1. Is it just me or are codecs a black art ?

    2. How do I get a simple, open, good quality, multi-platform .avi at a decent size ? All I want is an open ( ie. already on the target platform ) codec, with a good compression ratio, rendered as an .avi ( or .mov for that matter ) ? Don't want proprietary (eg. DivX), need stability on both platforms (Quicktime with H.264 fine on Mac but unplayable on Windows) !! Want to be able to email and other end can play without having to install codec - but how ?

    3. Why are only 5 codecs available with native Lightwave ( and none of these seem to have a good compression ratio ). Something to render out direct to decent .avi for scratch working. So far, either my resultant file is too big ( minutes of animation for 100Mbs ) or unstable ( poor playback ) ?!?

    4. What would you render out to suitable for YouTube ?

    5. Where can I get more info on this ?

    Thanks in anticipation,

    Bing Joe
    Last edited by bingjoe; 11-11-2009 at 03:14 PM.

  2. #2
    LightWave documentation BeeVee's Avatar
    Join Date
    Feb 2003
    1. I think so yes. You have to trade off quality for filesize always;
    2. h.264 MOVs tend to play fine on all machines in my experience, but a) they need to be relatively up-to-date (from the last five years or so) and b) have a reasonably up-to-date version of Quicktime installed;
    3. There are no codecs supplied with LightWave. It just uses whatever is available on your machine;
    4. YouTube now handles higher bit rate and resolution files, so it's only the filesize that matters I believe (but I am unsure on this and I'm sure someone else more in the know can jump in);
    5. Here

    Ben Vost - NewTek LightWave 3D development
    LightWave 3D Trial Edition
    AMD Threadripper 1950X, Windows 10 Pro 64-bit, 32GB RAM, nVidia GeForce GTX 1050Ti (4GB and 768 CUDA cores) and GTX 1080 (8GB and 2560 CUDA cores) driver version 430.86
    AMD FX8350 4.2 GHz, Windows 7 SP1 Home Premium 64-bit, 16GB RAM, nVidia GeForce GTX 1050Ti (416.34, 4GB and 768 CUDA cores)
    Dell Server, Windows 10 Pro, Intel Xeon E3-1220 @3.10 GHz, 8 GB RAM, Quadro K620
    Laptop with Intel i7, nVidia Quadro 2000Mw/ 2GB (377.83 and 192 CUDA cores), Windows 10 Professional 64-bit, 8GB RAM
    Mac Mini 2.26 GHz Core 2 Duo, 4 GB RAM, 10.10.3

  3. #3
    Super Member Silkrooster's Avatar
    Join Date
    Mar 2004
    Northern New York
    If you want it to play on all machines, I think I would go with the quicktime format using the h.264 codec. Not all avi files will play on a Mac but mov files will play just fine on a pc as long as they have the latest update for quicktime installed, or clone.

    FYI the h.264 codec will not export correctly from lightwave, but you can take a sequence, avi file or mov file with a different codec and load it into quicktime pro and export a h.264 based file that will play correctly. If you have to choose render to sequence or if it is a small animation to avi or mov but don't use a codec select none or full frames. These three will play on any system and can be easily imported back into lightwave to export with a different file format or codec. If you have to pick on;ly one go with a sequence as this will take care of any issues such as your computer quiting in the middle of a render.
    Anyway the above is getting a bit blended together so I will quit for now. - temporarily offline due to updating...
    Spinquad Forum - Closed Sorry...
    lightwave-resources.pdf - - temporarily offline due to updating...

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