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Thread: Compare Grass Sasquatch versus FiberFX

  1. #46
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    I used fiberFX

    Dear Friends:

    I recently upgraded to lw 9.6
    Without reading the manual, I was able to easily set up a fiberFX scene and it just took me a few minutes to do it. The render was really fast and it looks super. I showed my Mom a render with the rabbit from the SasLite scene..only I traded the sas settings for fiberFX. My mom really loved it. The render in fiberFX did not take long, and the results were amazing.
    Just my 2 cents...

    rednova
    -Mobilis In Mobile-

  2. #47
    Super Member Hieron's Avatar
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    Hmm I suppose FFX is all clear then

  3. #48
    Super Member SplineGod's Avatar
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    I wish the supervisor on the last project I worked on was rednovas mom.

  4. #49
    Profesor Pixel Poo Mr Rid's Avatar
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    Quote Originally Posted by Hieron View Post
    Hmm I suppose FFX is all clear then
    Absolutely. Rednova's Mom approves all of my renders as well.

    Dont suppose we can see this super render? And how does it look animated in a practical instance?
    "O K, so what's the speed of dark?"

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  5. #50
    Electron wrangler jwiede's Avatar
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    The FFX problem must be entirely in SplineGod's head then, right?
    John W.
    LW2015.3UB/2019.1.4 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti

  6. #51
    Super Member Hieron's Avatar
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    aww

    Actually, I wished my mom would have been more positive on the images I made. Only thing I heard when I was younger was "hmm myeah, fine, so how did your exams go?"


  7. #52
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    my FiberFX render

    Hi fellow Lightwavers:

    This is my render of the rabbit using FiberFX for fur.
    It rendered in less than one minute, and it only took 2 minutes to setup
    the scene/FFX.
    My mom really loved it. Not bad for a couple minutes work !!!

    rednova
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    -Mobilis In Mobile-

  8. #53
    Super Member SplineGod's Avatar
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    Quote Originally Posted by jwiede View Post
    The FFX problem must be entirely in SplineGod's head then, right?
    Ive been able to get a decent render or two from FFX but its like setting a bear trap with one hand.

  9. #54
    Quote Originally Posted by splinegod View Post
    ive been able to get a decent render or two from ffx but its like setting a bear trap with one hand.
    lol!:d
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  10. #55
    Super Member Red_Oddity's Avatar
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    Quote Originally Posted by SplineGod View Post
    Ive been able to get a decent render or two from FFX but its like setting a bear trap with one hand.
    I often think it feels more like placing my man bits inside the mouth of a sleeping lion while trying to flick a fly of its nuts with a wet towel (just when i think i have it i'm in for a world of pain.)
    I have no special talents. I am only passionately curious. - Albert Einstein
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  11. #56
    Super Member SplineGod's Avatar
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    I totally agree. Im sure NT will want to quote this in their advertising

  12. #57
    Super Member Hieron's Avatar
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    Quote Originally Posted by Red_Oddity View Post
    I often think it feels more like placing my man bits inside the mouth of a sleeping lion while trying to flick a fly of its nuts with a wet towel (just when i think i have it i'm in for a world of pain.)

    That's hilarious
    So true



    One time, it wasn't the problem to get the FFX to render, but to have it not crash when it didn't need to render FFX So for instance, that Rednova bunny was out of the view for a sec, *crash*. That bug got fixed after a while I think, but I had a hell of a time to keep "some" part in the view to circumvent it.

    it's that odd stuff, when you slightly leave the beaten track of "import model, slap FFX on, render" that drives you nuts. Because you ofcourse did the testing with "import model, slap FFX on, render" and decided it was awesome and showed it to a client.

    Then you move the camera, move the object, do something....



    It would be awesome if it worked, and perhaps some bugs got fixed and it is quite good now. But untill a brave soul thoroughly uses it and can show some great moving (camera and object) shots, I won't use it soon again. Sadly that doesn't help with bugfixing but I'm short on time.
    Last edited by Hieron; 11-06-2009 at 10:09 AM.

  13. #58
    Super Member SplineGod's Avatar
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    Ive used FFX on some shots on show I worked on on moving
    characters. Ill probably never do it again.

  14. #59
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    problems with FFX

    Well, I tried to animate the rabbit with FFX, and the render got completely
    screwed up. So I have to admit FFX is probably not as good as I tought.

    rednova
    -Mobilis In Mobile-

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