Page 1 of 2 12 LastLast
Results 1 to 15 of 20

Thread: Network Rail - New Lines concept animation

  1. #1
    useful slug Ulven's Avatar
    Join Date
    Feb 2006
    Location
    United Kingdom
    Posts
    97

    Network Rail - New Lines concept animation

    Today, network rail unveiled their plans for the building of a new high speed rail connection between London and Scotland.
    Darkside Animation and Nick Scott Studios produced the concept animation for Pretzel Films and Network Rail for the end client.
    The production of the 1m:20s concept animation which required the building of a whole city, landscapes, several train stations + character animation and rigging, special effects programming and fluid simulation was carried out in a record breaking 2 weeks from assignment through concept and to completion.

    The full animation can be seen here:
    http://www.networkrail.co.uk/aspx/5890.aspx

    Parts of it was also featured in BBC News' covering of the story plus most of the other UK press.
    http://news.bbc.co.uk/1/hi/business/8222756.stm

    - Client: Pretzel Films
    - End Client: Network Rail
    - Concept & Director: Nick Scott, Nick Scott Studios
    - Production Company: Darkside Animation
    - Animation Producer: Andrew Bishop
    - Modelling: Dan Barker, Peet Lee, Mike Rollinson
    - Scene setup & Rendering: Dan Barker, Andrew Bishop, Greg Cox, Julian Davidson, Lucy Hare, Peet Lee, Vegard Myklebust, Simon Percy, Caroline Phasey & Mike Rollinson.
    - Character Rigging & Animation: Vegard Myklebust
    - Effects programming: Vegard Myklebust
    - Effects animation: Peet Lee, Vegard Myklebust, Julian Davidson, Dan Barker
    - Fluid simulation: Julian Davidson.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	NetworkRail.jpg 
Views:	425 
Size:	28.7 KB 
ID:	76594  
    Vegard Myklebust
    www.usefulslug.com

  2. #2
    Steadily declining... wayne1 huffman's Avatar
    Join Date
    Dec 2003
    Location
    Burbank, CA
    Posts
    75
    LightWave? Any way you look at it, it's very impressive! Great use of sound cues to reinforce the visuals too. Love the inkwell spilling under the bridge.
    Last edited by wayne1 huffman; 08-26-2009 at 06:09 PM.

  3. #3
    useful slug Ulven's Avatar
    Join Date
    Feb 2006
    Location
    United Kingdom
    Posts
    97
    Lightwave, messiah:studio, Houdini and RealFlow were used in the production.
    Vegard Myklebust
    www.usefulslug.com

  4. #4

  5. #5
    NewTek Developer jameswillmott's Avatar
    Join Date
    Dec 2004
    Location
    Gold Coast
    Posts
    3,171
    Awesome job guys, well done!
    LightWave3D training, assets, news and discussion at www.liberty3d.com
    My opinions are my own and do not represent the opinions of any other entity, Liberty3D is not officially endorsed by NewTek.

  6. #6
    o_O send me some of that mgaic milimetric paper...

    Like the concept, good job.

  7. #7
    Where did Lightwave fit into the workflow?
    We'll fix it in post!

  8. #8
    obfuscated SDK hacker Lightwolf's Avatar
    Join Date
    Feb 2003
    Location
    Stuttgart, Germany
    Posts
    13,613
    Quote Originally Posted by Ulven View Post
    Lightwave, messiah:studio, Houdini and RealFlow were used in the production.
    ...and shaderMeister

    Cheers,
    Mike

  9. #9
    useful slug Ulven's Avatar
    Join Date
    Feb 2006
    Location
    United Kingdom
    Posts
    97
    Lightwave was where everything was rendered. And yes, shadermeister was used to do Ambient Occlusion passes for everything.

    Just to complete the credit list with some names I missed out:
    - Compositing: Richard Acton
    - Audio: Si Begg
    Vegard Myklebust
    www.usefulslug.com

  10. #10
    Super Member COBRASoft's Avatar
    Join Date
    Dec 2005
    Location
    Oudenburg, BEL
    Posts
    3,179
    Original concept, nice done.

  11. #11
    Valiant NewTeKnight Matt's Avatar
    Join Date
    Feb 2003
    Location
    San Antonio, Texas, USA
    Posts
    13,055
    Our company does a lot of work in the UK rail industry (I do all the interior renders for our projects in LightWave) so it's cool to see someone else doing this stuff!

    For some reason, train interiors are always a challenge to light nicely, probably because they are long and thin!
    UI / UX Designer @ NewTek
    __________________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools


  12. #12
    really nice anim, love the style of it too.
    www.3djml.com - Online Portfolio
    www.ifmm.com - Work

  13. #13
    Banned OnlineRender's Avatar
    Join Date
    Dec 2008
    Location
    Glasgow , Scotland , UK
    Posts
    6,359
    nice work ! nice concept .

    but where was the glasgow ned , standin with his wine ,waiting on a train . LOL
    Last edited by OnlineRender; 08-27-2009 at 11:11 AM.

  14. #14
    Registered User Andyjaggy's Avatar
    Join Date
    Sep 2003
    Location
    Utah
    Posts
    4,327
    Great job.

  15. #15
    reaaaaallly niceeeeeeeeeeeeeeeeee
    new web page up www.null.hr

Page 1 of 2 12 LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •