I am experimenting with LWM collada exporter, having been using Blender for collada export for the last year;

I have models in LWM 9.6 --> collada's .dae --> papervision3d;

when I view them in pv3d ( ie flash ) all of my models appear as if they have been rotated 180 about the y-axis;

is this in fact what is actually happening?

I am also wondering if there could be some issues with the way LWM and pv3d handle polygon normals?? I am not sure how to test this though;

any thoughts?