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  1. Replies
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    Thanks so much!...this is a bit more complex than...

    Thanks so much!...this is a bit more complex than I was hoping for, but I will pull my socks up and get to work.
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    How Do I Render A Normal Pass? (LW 9.6)

    Hi-

    I'm trying to render a straight-up no-frills normal pass in LW 9.6 (Mac OS 10.6.8). It seems to me that I should be able to simply connect the "Normal" output from the Spot Info node to the...
  3. Thread: Bones help

    by Giacomo99
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    566

    Also, just FYI: if you're new to bones, you might...

    Also, just FYI: if you're new to bones, you might want to try using the normal bone setup tools in Layout. Skelegons can be REALLY tricky for a beginner.
  4. Just noting that I went to LightWiki today and...

    Just noting that I went to LightWiki today and it's still down. I'd like to communicate my desire to have it back up again...if there's anything I can do to help out, please let me know.
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    Hi-- I just tried to register on the Kurv...

    Hi--

    I just tried to register on the Kurv forums and I can't get in either.
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    I've gotten it to work--in fact, I did it a just...

    I've gotten it to work--in fact, I did it a just couple weeks ago. I'm not 100% sure what the problem was, but if I remember correctly, I solved it by adding IKBoost as a deformation plugin rather...
  7. I just upgraded to Snow Leopard this morning....

    I just upgraded to Snow Leopard this morning. I've got the same setup as you, except a different video card, and everything seems OK...so it might be the video card.

    I've also experienced...
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    Client-supplied. I'm not sure what app they were...

    Client-supplied. I'm not sure what app they were created in.

    Actually, on further investigation, the problem turns out to be with the models. Some of them have functioning UV maps, and some of...
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    Importing OBJ file--UV Map Is Missing

    Hello--

    I have a number of .OBJs--with the accompanying .MTL files--that I want to open in Lightwave (9.6).

    The problem is that Lightwave is losing the UV map when it imports the file--the...
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    Looks great! I love the face of the main...

    Looks great! I love the face of the main character.

    It might be a good idea to work on the texture of the meat on the skewer...I didn't even recognize what it was until I'd looked at the frames...
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    Awesome stuff, William...although I think I...

    Awesome stuff, William...although I think I would've just used Image Hose in Painter to place the individual M's. ;)
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    Great work!

    Great work!
  13. Thread: Tree

    by Giacomo99
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    Thanks! Yeah, I admit I'm sort of unduly...

    Thanks!

    Yeah, I admit I'm sort of unduly proud of my tree. Although I'm also jealous of other people's ability to get good-looking trees out of Onyx/xFrog/whatever without having to go to such...
  14. Thread: Tree

    by Giacomo99
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    1,508

    Tree

    I made a tree!

    I started with a tree exported from Onyx Tree and then eventually ended up making the individual limbs separate objects and moving them around until it looked OK. It was...
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    The horse in the Arango render is almost...

    The horse in the Arango render is almost certainly a frozen version of a SubPatched form. The standard practice in cases like this where the mesh needs to be deformed is to keep the actual geomtetry...
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    Hi-- Just to stick my oar in: in my opinion,...

    Hi--

    Just to stick my oar in: in my opinion, the mesh is still too dense to maintain the necessary control over the weight maps. I'd highly recommend acquiring a copy of 3DCoat (it's not...
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    That is AWESOME!!! I am so jealous!

    That is AWESOME!!! I am so jealous!
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    Just to stick my oar in: Skelegons are generally...

    Just to stick my oar in: Skelegons are generally a huge headache, and every time I tried to rig using them I ended up wasting tremendous amounts of time adjusting bone rotations in Layout. My advice...
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    Looks great!

    Looks great!
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    Sorry, it's sort of hard to tell what the issues...

    Sorry, it's sort of hard to tell what the issues are if you don't post some kind of sample. You don't need to actually attach the model if you don't want to--a scene containing a simple sphere with...
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    Really awesome...the animation is very well done.

    Really awesome...the animation is very well done.
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    Possibly OT, but I've gone over to using 3DCoat...

    Possibly OT, but I've gone over to using 3DCoat for my unwrapping needs. The small cost (~$US120) is well worth it in my opinion.
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    Installed and running. No problems so far.

    Installed and running. No problems so far.
  24. Corgis flying biplanes FTW!

    Corgis flying biplanes FTW!
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    Wow! That looks awesome! Great job. My only...

    Wow! That looks awesome! Great job.

    My only criticism would be with the little hop he does at the end. Even if he's on a different planet, the gravity doesn't seem to be working quite right.
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