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  1. @Asticles: I had the same problem but with...

    @Asticles: I had the same problem but with 2019.0.3 but only after windows update. I removed 2019.0.3 and installed 2019.1.1. and now everything works fine. Maybe this could be a clue on how to solve...
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    So, we should wait for 2019.0.4 version? Or is...

    So, we should wait for 2019.0.4 version? Or is there anything we can do now?
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    Shouldn't active layer visibility overrun...

    Shouldn't active layer visibility overrun background visibility? Now, in top viewport, looks like there is no geometry...but there is

    @next_noob: yup, this is what I am after :)
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    Modeler Visibility Problem

    Hi

    I am having problems with LW 2019.0.3 Modeler.

    As you can see from attached files, active background layer hides geometry of an active layer.

    144662144663144664

    Top viewport should...
  5. Found the solution. Turn off Normalize and crank...

    Found the solution. Turn off Normalize and crank up intensity to 100000 lx :)
  6. Affect Specular in Distant Light Causes Fireflies

    Hi

    No matter what I do I found that Affect Specular in Distant Light always causes fireflies... sun can't produce specular highlights?!? it must be a bug.

    Matej
  7. Found it :) 142269

    Found it :)

    142269
  8. Dissolve Dielectric material after two rays?

    Hi

    Is it possible to setup glass material to just 'disappear' after first two rays?

    The reason is that I am getting really low render times if I reduce ray recursion limit from 6 to 3, but if I...
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    @sensei: to be honest I have no real knowledge in...

    @sensei: to be honest I have no real knowledge in this area :). Do you have any idea how this node could be constructed?

    @monroe: I find that when using portal lights I need really high GI setting...
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    Luminous polygons as portals in lightwave

    Hi

    I am trying to find a new way to illuminate interiors with luminous polygons, The color of light that they would cast should be based on exterior geometry. I am attaching an attachment...
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    DP SunSky Plugin in 2018

    Hi

    I am using Dp Sun Sky plugin in LW2018, mainly for backdrop and sun color (set in envelope of distance light color). Skytracer2 provided in LW2018 is just too confusing for me.

    Since this is...
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    Faster rendering at higher resolutions

    Hi

    I have a basic question. If a still render takes 1 hour at 1000px, then a 2000px render would take 4 hours (and so on) of rendering with same settings. Does anyone know any tricks on how to get...
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    Thanks, but as you named the animation, it is...

    Thanks, but as you named the animation, it is just 'Flicker-free-ish'. Plus the settings used are too heavy for a complex interior architectural animation.

    The link in first post shows flicker...
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    +1 :)

    +1 :)
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    anyone?

    anyone?
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    Flicker free animation in 2018

    Hi

    Can anyone help me setup this animation. It is just a simple scene for me to learn 'flicker free animation with interpolated gi'.


    Render settings are deliberately low so that I could be...
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    What I found, is that if I disable shadows,...

    What I found, is that if I disable shadows, reflection and refraction during 'interpolated cache/bake scene' to get GI solution, than in final render I don't get any shadows,...
    According to the...
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    Animation in 2018

    Hi

    Are there any tutorials on animation with 2018 engine?

    What, if anything, has changed since 2015.3 and is this tutorial still relevent? https://www.youtube.com/watch?v=nTbT1PX14YE

    Best...
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    I just did a test of my own and not sure what to...

    I just did a test of my own and not sure what to think of.

    The scene is really basic. In photoshop I did a simple texture colored RGB 128_128_128.

    I have applied texture to ground plane and a...
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    arghh!!!! so which one is it?

    arghh!!!! so which one is it?
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    wait a minute.... If I use a quality (Peter...

    wait a minute....

    If I use a quality (Peter Gunthie's) HDRI, I don't even need sun (Distant light)... huh...

    @djwaterman: well, you are right :) hardly noticeable...
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    Here I am attaching two different methods. ...

    Here I am attaching two different methods.

    Guess which is which :)
    140583140584

    So to summarize, environment light isn't that necessary, it does seem to give better contact shadows and maybe...
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    Hi My question is mostly for architectural...

    Hi

    My question is mostly for architectural visualizations.

    What are benefits from using environment light? (besides making you want to buy a better computer to get rid of the noise :) )
    Seems...
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    double post

    double post
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    Hi Rebelhill When can we expect your video...

    Hi Rebelhill

    When can we expect your video tutorials to be released?

    Best regards
    Matej
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