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Type: Posts; User: Archigram

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    Hi All -- Original poster here with an update. ...

    Hi All -- Original poster here with an update.
    It looks like Jarno nailed this: "Lock Motion Keys in Time" must have been on in the Graph Editor Options. Thank you Jarno. Never knew about this, but...
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    OK thanks-- I did submit the report and here post...

    OK thanks-- I did submit the report and here post before and after screen shots for clarity:145281145282
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    How do you make a bug request?

    How do you make a bug request?
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    Serious Bug in Graph Editor

    LW 2019 on Mac OS 10.13.6


    There's a bug in the Graph Editor that took me a while to pinpoint: If you set position, rotation and scale keys together at any frame, then go to the GE and delete a...
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    OK Guys-- yes!! I was stupidly pressing F11...

    OK Guys-- yes!! I was stupidly pressing F11 rather than F9. Seems to me that was the old shortcut, and I'm just getting up to speed with LW 2019. Didn't even know there was a selected object render...
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    layout renders only selected object

    LW 2019.0.3 Mac OS10.13.6

    I am stumped: I had rendered a scene as intended several times, but now all my new renders are background color-- unless I have an object selected, in which case that...
  7. Okay I've got this more or less resolved --...

    Okay I've got this more or less resolved -- thanks to mTp and a couple of videos from NewTek on creating paths and directories: the first 2 on this page...
  8. Layout crashes-- content paths don't work

    LW 2019.03 on OS 10.13.6

    I updated LW recently and Layout is crashing regularly-- but the bigger problem is that no matter how I set my content path and arrange my file structure, Layout can't...
  9. Thanks mTp I tried renaming my subfolders as...

    Thanks mTp

    I tried renaming my subfolders as you suggest, still no luck. Even when I hand select the first object, Layout still asks for all subsequent ones though they are in same directory-- so...
  10. Content Path problem--Layout can't find objects on loading scene

    LW 2019.03 on MacOS 10.13.6

    I updated to the new LW recently and no matter how I set my content path and arrange my file structure, Layout can't seem to find objects when loading scene files. I...
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    I spent some time looking at Blender as an...

    I spent some time looking at Blender as an alternative for a future project. The degree of control over rendered lines there is awesome.
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    Hey that sounds ingenious -- but as my object...

    Hey that sounds ingenious -- but as my object count is very high, built into in large hierarchies, I'd sort of have to start all over. It seems like it would have the advantage of working better with...
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    Solution

    OK Folks, if anyone gets this far down the thread, I've figured out a solution to my particular problem. It may only work with Isometric or Orthogonal cameras.

    1.Make a clone of the objects you...
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    I should have AE no doubt but don't. I've been...

    I should have AE no doubt but don't.
    I've been looking at a LW tutorial on cel shading with the Node Editor. The answer is in there somewhere, you can make outlines. What I need is probably quite...
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    Animation yes

    Animation yes
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    Do you have any odd smoothing values on the...

    Do you have any odd smoothing values on the surfaces (even Default) for the cross-shaped object/section? You definitely want "hard" 90- & 45-degree edges, from the look of it.

    --Nope, I...
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    OK -- even with the new edge options I still get...

    OK -- even with the new edge options I still get basic silhouette problems like this. I tried playing with intersection edges angle in the obj prop panel, render lines in the render options, and...
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    Thanks guys-- I will take a look to see if the...

    Thanks guys-- I will take a look to see if the edges options have improved. At the time, it was impossible to get a true anime-style contour. I will repost after checking things out.
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    unReal shader substitute?

    Hi LightWave experts--

    I am trying to update an old animation to high def with better anti-aliasing. To make it, however, I used a Japanese plug-in called unReal Xtreme that is no longer updated...
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    OK thanks again. I'm not a programmer, so I...

    OK thanks again. I'm not a programmer, so I found it slow going in the expression builder, but I will give that my full attention.
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    Ok, Yes in my Layout scene I have added a null...

    Ok, Yes in my Layout scene I have added a null and called it K so I could use its X position channel to control a series of other channels. In my previous experience with LW expressions, I have...
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    Sorry-- I guess I am dense about this stuff. I...

    Sorry-- I guess I am dense about this stuff. I thought X(K,t) would be the value of the position channel of the object K at a given time. That is how I have programmed expressions in the past-- to...
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    I have a null named K, yes. do I need to do...

    I have a null named K, yes. do I need to do something to the X channel?
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    Thanks for the quick response. But I'm getting...

    Thanks for the quick response. But I'm getting "unresolved function reference X()"

    By the way, I am entering this on the Modifiers tab under expressions.
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    need help with a simple expression

    Hi,

    I am a novice at expressions and need to figure out the proper syntax of a conditional statement along the lines below. (I've used a hybrid language to explain what I want):

    if X(K,t) >=...
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