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  1. Replies
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    I'd like to know something more about this. If...

    I'd like to know something more about this.
    If you want I could help! Cheers
  2. Thread: KO Pointfit 64??

    by Mitja
    Replies
    3
    Views
    685

    Heat shrink, it works good only with polys.

    Heat shrink, it works good only with polys.
  3. Thread: KO Pointfit 64??

    by Mitja
    Replies
    3
    Views
    685

    Solved!

    Solved!
  4. Thread: KO Pointfit 64??

    by Mitja
    Replies
    3
    Views
    685

    KO Pointfit 64??

    Hi there!
    I'm looking for a similar plugin like KO Pointfit that is 64 bit, do you know about any?
    THanks for helping!
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    Nice and clean wesite! Btw, it's nice to hear...

    Nice and clean wesite! Btw, it's nice to hear others like to use F9 too!
    Cheers!
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    Nice renders! I can't figure out what's the...

    Nice renders! I can't figure out what's the difference between these and the old ones, those were exellent too!!
    Are those tyres the original one? They are indeed very strange!
  7. Thread: Breath of life

    by Mitja
    Replies
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    3,861

    That's how I would do it too. I remember a making...

    That's how I would do it too. I remember a making of video of 300 where there was a sort of mistic smoke swirling done in LW.
    Any thought on how to do the same with wind and emitters?
    BTW: the plan...
  8. Thread: Breath of life

    by Mitja
    Replies
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    3,861

    Thanks for comments. The terrain is a subd plane...

    Thanks for comments. The terrain is a subd plane with a displacement map applyed, then instanced stones on it (a different model than the bigger rocks).
    I won't put any character in it because of...
  9. Thread: Breath of life

    by Mitja
    Replies
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    3,861

    Breath of life

    Hi there!
    A simple image created for a friend. I had this in my mind for a long time, it's almost as I imagined.
    Maybe some more touches here and there and a horizontal version.

    114971
  10. Thread: Grass

    by Mitja
    Replies
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    3,671

    Just like vray's! Translucency from lights only...

    Just like vray's! Translucency from lights only or from GI too?
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    Well... the main entrance is on the other side. I...

    Well... the main entrance is on the other side. I guess architecture style varies from here to there. Also the disposition of urban areas is very different, so the street in this case is quite far...
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    Well, windows are quite big for what we have...

    Well, windows are quite big for what we have usually in my zone, are 1,20x1,20. The upper border is at 2,20 (or 2,10m), just like doors, so this is like the average here.
  13. Thread: The Ruins..

    by Mitja
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    3,215

    Najsss! I like it! Don't take it wrong if I dare...

    Najsss! I like it!
    Don't take it wrong if I dare to suggest some things I would improve:
    the low poly tree on the left;
    bricks/stones of the wall could be real geometry;
    grass blades are too...
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    You've got a point there... but there's a parking...

    You've got a point there... but there's a parking on the back side. I guess. Well, just trust me! ;)

    Thanks Iain!
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    I believe you can't do it in PS, since the color...

    I believe you can't do it in PS, since the color space affects textures/maps too (and befor the rendering). Or something like that.
    Have you askef in Kray's forum?
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    I think I can afford a perfect lawn like this...

    I think I can afford a perfect lawn like this only on my pc!
    Now, answering to your questions: I use sky and sun light by Denis Pontonnier. No toher lights.
    Actually I'm thinking to drop the...
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    I called the gardner! 114403

    I called the gardner!

    114403
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    Thanks for feedback! There are some...

    Thanks for feedback!
    There are some imprefections as you noticed. I shall fix the shingles soon, by adding some stucco or whatever, which should be grey, not white as in the image.
    I'll fix the...
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    House in the green

    Hi there!
    I thought I could post one of my last images.
    A very simple house in the woods. Hope you like it!

    114323114324114325114326
  20. Thread: DP MicroDisp

    by Mitja
    Replies
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    769

    Yep! The problem is I don't know how to set up...

    Yep!
    The problem is I don't know how to set up the displacement!
    I'm attaching the scene.
    113892
  21. Thread: DP MicroDisp

    by Mitja
    Replies
    3
    Views
    769

    DP MicroDisp

    I have to start this thread thanks to the fantastic and fully working "search" of these forums...
    I'm trying to use Denis' plugin, but with no success.,
    Can someone point me to the right thread,...
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    Amazing work! You are officially my hero! ;)

    Amazing work! You are officially my hero! ;)
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    Interesting! I think you had a very tight...

    Interesting! I think you had a very tight deadline... Can I ask you a couple of technical questions?
    Assuming you rendered 25fr/sec, so a total of 3000 frames at 720p: rendertime per frame?
    Did you...
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    Sometimes when importing an obj exported from...

    Sometimes when importing an obj exported from max, I get just one surface, not to mention that all surface names are something like wire_09005621 etc...
    Any change to get the correct names or at...
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    Area lights inside the glass, always. Usually I...

    Area lights inside the glass, always. Usually I keep all glass on a separate layer and "unseen by radiosity" for complex scenes (not this case though).
    For this particular scene, where the windows...
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