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  1. Replies
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    Weighter 2 ...

    Weighter 2
    http://www.alesk.fr/lscript/weighter2/

    The best tool of all (but Layout)
    Paint Weights
    http://www.3rdpowers.com/index_store.html
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    Hi Ryan. Thank you for your advice.

    Hi Ryan. Thank you for your advice.
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    130

    Thank's. I told this to the client but he asked...

    Thank's. I told this to the client but he asked me to try to find a specialist in Unreal and I created this topic here and in groups on Facebook. Then let him decide for himself.
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    Looking for Unreal/LW specialist

    Wanted Unreal Specialist to create a movie based on an LW project. A client approached me with the task of making a 3D film with a length of 5000 frames - the problem is in a very short terms. The...
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    Channels 'off' 145858 Channels 'on' ...

    Channels 'off'

    145858

    Channels 'on'

    145859

    Scene settings is very basic, AA=4, no AS, Filter=0.5
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    Just the only way for me to get a result like...

    Just the only way for me to get a result like yours is to leave these channels not turned on.
  7. Replies
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    4,530

    I think you missed one important point: 145857

    I think you missed one important point:
    145857
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    The user interface is less of a concern to me -...

    The user interface is less of a concern to me - you can get used to any interface sooner or later. But to a greater extent, I feel a lack of tools - for example, the ability to let particles go along...
  9. Thread: Rigging woes.....

    by OFF
    Replies
    3
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    442

    I think that the cause in the weight maps.

    I think that the cause in the weight maps.
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    I think these are extra weights that can be used...

    I think these are extra weights that can be used with facial rigging. Just ignore it. You can assign the same weight to different bones, but you cannot assign different weights to the same bone.
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    Quite often, I began to catch myself thinking...

    Quite often, I began to catch myself thinking that I was no longer understanding the logic of the plugin. I load the scene from the examples (chocolate bar - all settings by default) and when I click...
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    75,422

    Hi. How can I solve the problem of moving fluid...

    Hi. How can I solve the problem of moving fluid along a path?
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    The same things. FF does not want to be licensed...

    The same things. FF does not want to be licensed for 2019, but normally licensed for 2018.
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    1,391

    For the Layout, the graphics card is not as...

    For the Layout, the graphics card is not as important as for the Modeler. Based on my own experience, I achieved acceleration only by going to professional cards, at least the most basic level. I...
  15. Thread: The Hub

    by OFF
    Replies
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    Totally agree.

    Totally agree.
  16. Replies
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    7,954

    I found a small but very useful improvement in...

    I found a small but very useful improvement in the Modeler - the inclusion of the symmetry option occurs without delay, as it was before. Great!
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    A good and stable release with useful additions...

    A good and stable release with useful additions (unexpectedly for me, my proposal to hide elements not subject to rendering from the projection window was embodied - this is very nice and it is a...
  18. Immediately after installation, I manually launch...

    Immediately after installation, I manually launch each of the programs, after which the hub remembers their location and links them during operation.
  19. I am trying to change the static parameter to...

    I am trying to change the static parameter to kinetics for objects.
  20. Thanks for the update. But I noticed that there...

    Thanks for the update. But I noticed that there was a problem with editing the parameters of a set of objects (I am working on rigid dynamics). I have about several hundred objects (nuts) and I...
  21. In my case, everything remained in its place. In...

    In my case, everything remained in its place. In 2019.1 everything is in the same place where it was in 2018.07.
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    +1000000000......

    +1000000000......
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    7,954

    Open GL is pretty well overclocked in 2019.1 - 12...

    Open GL is pretty well overclocked in 2019.1 - 12 fps on scene with a dinosaur against 8 fps in 2019.0.3 and 2018.07.
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    7,954

    Yes, thanks, already figured out. Very useful...

    Yes, thanks, already figured out. Very useful feature!
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    111
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    7,954

    Great update! Thanks for layers additions! Very...

    Great update! Thanks for layers additions! Very big thanks for new OGL option "Hide all non-renderable elements grid, motion paths, camera, light, bone and null icons, etc." (although I still can't...
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