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Type: Posts; User: Emmanuel

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  1. Replies
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    Been using C4D Studio for a year now, and havent...

    Been using C4D Studio for a year now, and havent touched LW in that time except for the transitionning phase when modeling C4D seemed awkward. I now model only in C4D and sculpting tools, altough the...
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    I just dont care if people know that Lux came...

    I just dont care if people know that Lux came from NT back then, why would anybody care ? It has no influence on either software.
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    How do CC SdS hold up in animation ? And its also...

    How do CC SdS hold up in animation ? And its also obvious that this kind of sculpting barely holds up at minimum levels of subdivision. Its good for basic rough blocking a la Maya artisan, or for...
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    I guess 2015 will be tougher for modo because...

    I guess 2015 will be tougher for modo because zbrush gets an expanded modelling toolset.
  5. Thats all in LW2020. I have seen it, in my...

    Thats all in LW2020. I have seen it, in my crystal ball.
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    (picking up breadcrumbs) Lino, what do You mean...

    (picking up breadcrumbs) Lino, what do You mean *every year* ? Isnt LW gonna be updated more often than once a year ?
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    Observation: in LW 2015, objects connected to...

    Observation: in LW 2015, objects connected to flock agents via instancing still dont do motion blur. Makes motion graphics a bit more unfun to do in LW.
    A good thing: OpenGL seems improved in LW...
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    Do objects attafched to flocking agents now work...

    Do objects attafched to flocking agents now work with motionblur ?
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    The bullet stuff is cool, and match perspective,...

    The bullet stuff is cool, and match perspective, too. Does the new bullet stuff mean it can be used with bones for CA ?
    Importance Sampling makes me curious.
  10. Thread: Why C4D?!?

    by Emmanuel
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    Not totally unrelated since Maxon offers those...

    Not totally unrelated since Maxon offers those cool quick tips videos: whats Cody up to these days, I loved his minituts !
  11. Thread: Why C4D?!?

    by Emmanuel
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    34,766

    I have to say that I actually love Cinemas...

    I have to say that I actually love Cinemas physical renderer. Everythings 50% post anyway :D But Maxon sure does add useful things for their target audience, and as everybody else, carry on some...
  12. Thread: Why C4D?!?

    by Emmanuel
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    Yes, it sure does that, but not nearly as quickly...

    Yes, it sure does that, but not nearly as quickly as LW, unless I am doing something wrong :D
  13. Thread: Why C4D?!?

    by Emmanuel
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    34,766

    Why Cinema has no Preview renderer is geyond me,...

    Why Cinema has no Preview renderer is geyond me, it makes LW so much more useful, IMO. I use both, and in Cinema its really like "What, I need to hit the render button to actually see what I am doing...
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    Tested it, works as it should. It would be great...

    Tested it, works as it should. It would be great if NT would fix that ASAP, as motion blur is vital for animations, and flocking is *all about* animations :/
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    Thank You very much for Your help ! Now I know...

    Thank You very much for Your help ! Now I know its not a trick of the mind ;)
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    This is a new scene, new screenshot, there isnt...

    This is a new scene, new screenshot, there isnt much to it, flocking with generator, goal, Hypervoxels added to the Flock, volumetric AA on, motion blur activated....nothing. Either I am missing...
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    Thats strange. Basically its all just a messy...

    Thats strange. Basically its all just a messy test scene, there are two systems: I used Dynamic Linking cause I didnt think of using the instancer with particles back then, but I definitly activated...
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    Thanks, I guess I need to send it to NT, maybe...

    Thanks, I guess I need to send it to NT, maybe know a solution.
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    Cause what I get is this: perfectly blurred...

    Cause what I get is this: perfectly blurred particle based things and the flocking voxels have no mb but this strange ghosting instead:124071
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    Maybe You could have a quick look at the very...

    Maybe You could have a quick look at the very simple scene, please ?https://www.dropbox.com/s/0s1lyq2dmt478lk/NoBlur.zip?dl=0
  21. Agreed ! Whats up with that ???

    Agreed ! Whats up with that ???
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    Motion Blur on flocking objects

    Hi, folks, I seem to be unable to have hypervoxels or any kind of geometry attached to flocking agents show motion blur. Any idea if there is a solution to this ? No motion blur is a real...
  23. Thread: NonStop

    by Emmanuel
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    NonStop

    Hi,

    a little exercise in motion graphics design.

    123973
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    Yeah, LW and its flaws :D Every package got...

    Yeah, LW and its flaws :D Every package got theirs, I tried to have an object emit particles in Cinema4D. Thats what, a few clicks in LW ? In Cinema You need to build some elaborate thinking...
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    Hey, Lewis, thanks fir the photos, looks nice,...

    Hey, Lewis, thanks fir the photos, looks nice, clean usable. Way to go, NT :D
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