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Type: Posts; User: prometheus

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  1. For setting up a ball/sphere shape, use geometry...

    For setting up a ball/sphere shape, use geometry or a shape item, make a collision item on that, set it to event, send it away to hit the wall or whatever surface you need, add a particle emitter on...
  2. I would go for the dp particle paint Initially...

    I would go for the dp particle paint Initially ..and anyway.
    Secondly try the VDB tools if you have 2019 and up.
    Third, install the DeepFX tools and play around with that.

    As for VDB liquids,...
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    As jwiede mentioned, probably not..I would say,...

    As jwiede mentioned, probably not..I would say, utterly most likely there isnīt a way to convert 2015 volumetric lights.
    What you can do is perhaps to save out nodes textures if there is any.. or...
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    Arenīt you misunderstanding me now? the whole...

    Arenīt you misunderstanding me now? the whole initial meaning was about the difference between old legacy hvīs and VDB,
    The list I mentioned was about legacy hypervoxels, itīs material, itīs none...
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    Yep, thanks for the confirmation on that. As...

    Yep, thanks for the confirmation on that.

    As for Bryphi77 and his "fakes" of diffusion reaction, I am sure that if he had the vdb tools, and If not frustrating him with the same issues, he would...
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    O boy, what a nightmare with the cache handling...

    O boy, what a nightmare with the cache handling and how it crashes, sometimes it refuses to recognize a cache folder I just created.
    Seems itīs something with the scene content, think itīs best to...
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    Had to reconfig the cache path, the default scene...

    Had to reconfig the cache path, the default scene path is set to user/ oliver, and once trying to set activate it, that is why it is crashing it seems, so once in path settings for the general path...
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    The scene content for vdbs is a joke by the way,...

    The scene content for vdbs is a joke by the way, horribly slow most of them ..due to required scale, which could be set up a bit different or warned about with items, and other scenes have a timespan...
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    Uhmm, probably the snow scene I cant get to work,...

    Uhmm, probably the snow scene I cant get to work, and when checking to turn on cache, CRAsh.

    Also...it refuses to play, it stutters and goes back to frame 1 if I try to play the timeline.

    To...
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    Please do, Did I miss out on any lecture? I...

    Please do,
    Did I miss out on any lecture?
    I wasnīt aware that we could convert gas solver to mesh, or is it only some new stuff in 2020?
    I only got 2019.1.5
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    Yes, what you suggest is also what I think of as...

    Yes, what you suggest is also what I think of as well, so I have those ideas in my head as well.
    Though I am not convinced you can emulate that stuff shown exactly with that delicacy, close and...
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    This perhaps.. ...

    This perhaps..


    https://www.youtube.com/watch?v=K_7TkoIkFhk


    Description...
    Reaction-Diffusion is a fascinating type of simulation in which the the concentrations of multiple diffusing...
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    Well ...that descripte GbR is a bit advanced with...

    Well ...that descripte GbR is a bit advanced with algorithms and growth process, that isnīt something you just pull out of Lightwave in a similar process.
    Mixing various meshes and even morphed...
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    Yes, if used the wrong way, crashing, and as you...

    Yes, if used the wrong way, crashing, and as you mentioned before about the saver, it shouldnīt happen though, that is a fault in the system not a user fault.
    While my last crash is both my fault...
  15. He said money isnīt any problem, ergo ..no...

    He said money isnīt any problem, ergo ..no problem and that isnīt specified in anyway with any money limit:D
    Thus stop fuzzing around and get the real thing and start working, or back off from the...
  16. Yep, hurleyworks UP is perhaps the fastest and...

    Yep, hurleyworks UP is perhaps the fastest and best in terms of results, but you have to pay the price and have the system hardware requirements.

    If you learn the VDB tools, itīs not really that...
  17. Particle paint...at least for the splattering......

    Particle paint...at least for the splattering...
    https://dpont.pagesperso-orange.fr/plugins/textures/ParticlePaint.html

    Maybe also mix with......
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    Boosted lw 2019 up with som particles on points,...

    Boosted lw 2019 up with som particles on points, took me around 5 minutes and adding a scalar node value to adjust the size, and bam, CRASH.
    Things like this that just makes it unusable.
    then...
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    Well you have the referenced video from...

    Well you have the referenced video from deskriptiv GbR and itīs grown structures to match if Itīs sersiously should be consdider to have that ability, nothing shown in samples currently is even...
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    I donīt know what LWCad can do nowadays, since I...

    I donīt know what LWCad can do nowadays, since I donīt have it.
    You have to send a feature request To Victor I suppose.
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    Sticky: And if you want to use fiberfx twist, braid...

    And if you want to use fiberfx twist, braid etc...You Have to have initial mesh strands, so if you only work in layout, you would have to create the main fibers first with some gravity perhaps, then...
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    No Xeon here, thatīs why they are slow. And yes,...

    No Xeon here, thatīs why they are slow.
    And yes, I think you may get to that kind of diffusion effects simular to Gbr that I refered to, but probably takes a bit of clever setups, I just noticed...
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    Sticky: And Layout Fiberfx created strands, polygonize to...

    And Layout Fiberfx created strands, polygonize to make mesh strands and send them to blender for curve creation works nicely too.

    1. Create the fibers on a simple sphere mesh in Layout, keep hair...
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    Sticky: Just noticed that toggle lines from...

    Just noticed that toggle lines from edges/polylines works just fine as well, so you could turn a hole mesh, a head or similar in to polyedges (select edges and copy...delete polys then paste the...
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    Poll: I think routinely was correct:D Then again, I...

    I think routinely was correct:D
    Then again, I suppose some people pretend to not know itīs meaning to avoid the dishes.
    Some other words I was a bit wrong in spelling, and noted a bit too late,...
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