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Type: Posts; User: lertola2

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    You can create a new base mesh without any...

    You can create a new base mesh without any endomorphs. Then put your original object in a background layer. Show each morph in turn with the M button and drop down menu in the lower right of the...
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    LW brush is nice but I rarely use it. I have...

    LW brush is nice but I rarely use it. I have zbrush so if I need some sculpting I save the object as fbx and open it in zbrush instead. The tool that I find most useful is Metamesh. Its amazing at...
  3. Did you create that with smooth shift and multi...

    Did you create that with smooth shift and multi shift? You can get the same results with the lathe tool. I think the twisting you mentioned in your first post was because you center for the lathe was...
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    Wow! Good work.

    Wow! Good work.
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    It would be nice if the morphing were controlled...

    It would be nice if the morphing were controlled by a percentage as normal morphs are. Its not clear what the Speed means. In this test it takes about 120 frames for this morph to complete if the...
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    Yes this is just like your example in the docs...

    Yes this is just like your example in the docs except it has a square voxel look. I am not sure producing that look is what the Filter-Renormalize is supposed to do. But it is interesting and...
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    Interesting effect with OpenVDB

    I have been playing around with the OpenVDB tools. Mostly I am struggling to understand the settings in the various nodes. But I came across this effect today which I find interesting and I though I...
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    Join two edges?

    I am making an object that has dozens of open edges that I need to join with polygons. Is there an easy way to do this without having to join each pair of polygons individually with the bridge tool?...
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    Did you try deleting your Lightwave config files...

    Did you try deleting your Lightwave config files and rebuilding them? I recall having some crashing problems that that fixed.
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    Nicely done! The skeleton one is my favorite!

    Nicely done! The skeleton one is my favorite!
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    That seems too big. I have every version of...

    That seems too big. I have every version of lightwave from 9.2 to 2019.1.2 installed in my Newtek folder. They all only take 14 GB on my system.
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    Lightwave can't load my .ply files. Apparently...

    Lightwave can't load my .ply files. Apparently .ply comes in text and binary versions. Mine are binary so I guess Lightwave has trouble loading that version.
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    Thanks for all the suggestions! MeshLab worked!

    Thanks for all the suggestions! MeshLab worked!
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    Help converting .PLY format

    A client just sent me some 3D objects in .PLY binary format. Before I admit to them that I can't use the files I thought I would ask here if anyone knows how to convert them to a format that...
  15. Wow! I love it. Great concept!

    Wow! I love it. Great concept!
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    I download your file but I was not able to...

    I download your file but I was not able to decompress it. Could you possibly compress it as a .zip file instead? Also I am not able to understand how the clipping works from your screen shots. Any...
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    I am not sure I completely understand your issue....

    I am not sure I completely understand your issue. But I have had trouble renaming uv maps. I believe I solved the problem by closing all objects and then reopening just the one I that contained the...
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    You could a null's position to store your...

    You could a null's position to store your integer. Then you could reference it with the item info node.
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    Its relevantly easy to format a list of 3D...

    Its relevantly easy to format a list of 3D coordinates to conform to the .OBJ file spec in a spread sheet. (https://en.wikipedia.org/wiki/Wavefront_.obj_file) The attached spread sheet shows how to...
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    Here is mine! 146759

    Here is mine!

    146759
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    If you add a checker board image you can see that...

    If you add a checker board image you can see that either as a backdrop in the UV viewport or you can put it into a texture on your model. The spider webs are just the edges of your polygons so they...
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    In Modeler choose UV Texture from the drop down...

    In Modeler choose UV Texture from the drop down menu at the top left of a view port and choose the UV map you want to view from the menu at the lower right. Make sure the T button is selected to show...
  23. Instead of using volumetrics you could just add...

    Instead of using volumetrics you could just add an opaque ground plane object and move it up over one frame. If you render with motion blur you get a fog effect. Set the blur length to be 100% for...
  24. You should be able to get this to work with...

    You should be able to get this to work with Spline Control. There are a several gotchas that can be frustrating. I have thought of making a tutorial that explains the various problems I have...
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    Tim I really enjoyed it! What is that vector...

    Tim I really enjoyed it! What is that vector program you are using? It doesn't look like Illustrator. Its clever how you created the animation of the buildings and trees appearing by checking the...
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